Statistical profileOffline
Skid Row PvE
24.66.56.92:28015 checked 3h ago
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1. Main points
Players now
1/ 51
2% full
7-day average
1
peak 1
Rank
#8,467
top 38%
Last wipe
12h ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 2% of its 51 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #8,467 of all ranked servers, the top 38%, on player hours over the last seven days.
- Its current map went up 12h ago.
2. Players
Figure 1: Players on Skid Row PvE
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
3 days
between real wipes
On rhythm
20%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
67%
else halves by day 11
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 14:14 UTC12h ago | – | – | running | 1 |
| Tue 27 Oct, 17:34 UTC1d ago | – | – | – | 1 |
| Mon 19 Oct, 03:42 UTC9d ago | 1 | held half | 8.6 days | 1 |
| Fri 16 Oct, 15:17 UTC12d ago | 1 | – | 2.5 days | 1 |
| Fri 2 Oct, 14:21 UTC26d ago | 1 | halved by day 11 | 14 days | 0 |
| Tue 29 Sep, 14:37 UTC29d ago | 1 | held half | 3 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Skid Row PvE
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Skid Row PvE
What the server publishes and what was recorded
| Address | 24.66.56.92:28015 |
|---|---|
| Region | – |
| Max players | 51 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 28 Oct 2026, 14:14 UTC |
| Hostname | – |
| First seen | 19 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] | groups of 10+ · monthly · 13 on average | 6 / 200 |
| CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 0 / 50 |
| CZ/SK PVE!! No raid_No kill :-) RUSTUJ | groups of 8+ · 3 on average | 0 / 30 |
| BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 1 / 200 |
| BroinRust [PVE MOD EU/EA] | EU · groups of 10+ · biweekly · 3 on average | 1 / 200 |
| CZ/SK RELAX PVE | groups of 8+ · monthly · 3 on average | 0 / 30 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Skid Row PvE?
Skid Row PvE wipes without a fixed interval, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 12 hours.
How is wipe day run on Skid Row PvE?
An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 20 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 67% of cases. In the other cases, half the peak was lost by day 11.
Server details
How reliable is Skid Row PvE, and is it online now?
Skid Row PvE is offline at the time of this release; it was last seen 3 hours ago. Of the 168 hours in the last 7 full days, it was up 11 of them, or 7%. First recorded by Rust Census on 19 September 2026.
In which location is Skid Row PvE based?
No region is published by Skid Row PvE. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 24.66.56.92:28015 is its address.
Which Rust version is Skid Row PvE running?
The version in use on Skid Row PvE is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does Skid Row PvE carry?
Skid Row PvE is offline at present; its last recording was 3 hours ago. Averaged over seven days: 1 players, with a peak of 1. The busiest hour in the last 48 hours was 18:00 UTC, with an average of 1 players.
In the rankings of Rust servers, where is Skid Row PvE placed?
For seven-day player hours, Skid Row PvE is ranked #8,467, placing it in the top 38% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Skid Row PvE?
These Rust Census lists include Skid Row PvE: Modded Rust servers, counted, Rust build servers: listed, Rust creative servers: live figures and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
The tags on Skid Row PvE: what do they indicate?
Read by the game's server browser, Skid Row PvE publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp51 (Max players): Slots: 51; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^c (Creative): In this sandbox mode there is no gathering; you build what you like; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What settings and rules have been listed for Skid Row PvE?
No gather rate is recorded for Skid Row PvE in its name. 8 players is the group limit, the game's default. It runs build & creative, sandbox building, no gathering. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join Skid Row PvE?
Enter client.connect 24.66.56.92:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp51,ptrak,$r?,v2635,^z,^y,^c,^p,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp51 | Max players Slots: 51. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Gameplay
^c | Creative In this sandbox mode there is no gathering; you build what you like. |
|---|---|
^p | PvE PvE: players do not fight each other, and the world is the danger. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.