Statistical profileOnline
Big Modo Island
24.62.221.151:28015 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,400
top 69%
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 50 slots.
- It ranks #15,400 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 19d ago.
2. Players
Figure 1: Players on Big Modo Island
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Big Modo Island
5000 · seed 17762077
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 5000 |
| Seed | 17762077 |
8. Server characteristics
Table 3: Characteristics of Big Modo Island
What the server publishes and what was recorded
| Address | 24.62.221.151:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Oct 2026, 01:23 UTC |
| Hostname | – |
| First seen | 9 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 536 on average | 441 / 475 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 210 / 225 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 318 on average | 25 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 317 on average | 29 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 276 on average | 143 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 45 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Big Modo Island: what is it?
With too few wipes of Big Modo Island on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 19 days 7 hours.
Server record
Is Big Modo Island up, and how well has it held up?
At the latest check, Big Modo Island was online. The uptime it reports puts the last restart at about 6 days 11 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. First recorded by Rust Census on 9 October 2026.
What does the performance record of Big Modo Island show?
Average server fps over the last 48 hours was 67, with a low of 39. Buildings, deployables and everything else in the world took the entity count to 140,134. The peak memory use recorded was 4,301 MB. What players experience as lag is low fps combined with a climbing entity count.
Which location does Big Modo Island run from?
A region is not published by Big Modo Island. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 24.62.221.151:28015 is its address.
Which Rust version is Big Modo Island running?
The version in use on Big Modo Island is Rust network protocol 2634 and build 167781 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for Big Modo Island?
Big Modo Island stands at 0 players from 50 slots in this release. Averaged across seven days, the count is 0 players.
What position does Big Modo Island hold in the server rankings?
The rank for Big Modo Island is #15,400 on seven-day player hours, in the top 69% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Big Modo Island?
The Rust Census lists that Big Modo Island fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Big Modo Island carry?
Read by the game's server browser, Big Modo Island publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on Big Modo Island?
Size 5,000 and seed 17762077: that is the procedural map on Big Modo Island, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is Big Modo Island configured, and what rules does it keep?
The name of Big Modo Island carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join Big Modo Island?
Enter client.connect 24.62.221.151:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.