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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 46,298 players on 11,701 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Project Plagued SKY FLOOR current LOCAL PROTOTYPE

24.45.218.201:29925 checked 2d ago

Release date
Next release
In five minutes (21:45 UTC)
Source
Live server queries
Server address
24.45.218.201:29925
First recorded
18 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 2

0% full

7-day average

0

peak –

Rank

#15,349

top 69%

Last wipe

2d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
  • It ranks #15,349 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 2d ago.

2. Players

Figure 1: Players on Project Plagued SKY FLOOR current LOCAL PROTOTYPE

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 16:40 UTC2d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Project Plagued SKY FLOOR current LOCAL PROTOTYPE

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Project Plagued SKY FLOOR current LOCAL PROTOTYPE

What the server publishes and what was recorded

Address24.45.218.201:29925
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe26 Oct 2026, 16:40 UTC
Hostname–
First seen18 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average238 / 275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average159 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average27 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average16 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average32 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average45 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Project Plagued SKY FLOOR current LOCAL PROTOTYPE: what is it?

The rhythm of Project Plagued SKY FLOOR current LOCAL PROTOTYPE's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 2 days 7 hours.

What should you expect on wipe day at Project Plagued SKY FLOOR current LOCAL PROTOTYPE?

An average of 0 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

Server details

How reliable is Project Plagued SKY FLOOR current LOCAL PROTOTYPE, and is it online now?

The latest count records Project Plagued SKY FLOOR current LOCAL PROTOTYPE as offline, last seen 2 days 2 hours ago. 3 of 168 hours on across the last 7 full days gives an uptime of 2%. The first sighting of it by Rust Census was on 18 October 2026.

What location has been recorded for Project Plagued SKY FLOOR current LOCAL PROTOTYPE?

No region is given by Project Plagued SKY FLOOR current LOCAL PROTOTYPE. Rust Census does not look up where the machine stands; it shows where a server says it is. At 24.45.218.201:29925 it is addressed.

On which Rust version does Project Plagued SKY FLOOR current LOCAL PROTOTYPE operate?

This release lists Project Plagued SKY FLOOR current LOCAL PROTOTYPE on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on Project Plagued SKY FLOOR current LOCAL PROTOTYPE?

The last count for Project Plagued SKY FLOOR current LOCAL PROTOTYPE was 2 days 2 hours ago; it is offline at present. Averaged across seven days, the count is 0 players.

In the rankings of Rust servers, where is Project Plagued SKY FLOOR current LOCAL PROTOTYPE placed?

For seven-day player hours, Project Plagued SKY FLOOR current LOCAL PROTOTYPE is ranked #15,349, placing it in the top 69% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Project Plagued SKY FLOOR current LOCAL PROTOTYPE?

These Rust Census lists include Project Plagued SKY FLOOR current LOCAL PROTOTYPE: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

The tags on Project Plagued SKY FLOOR current LOCAL PROTOTYPE: what do they indicate?

Read by the game's server browser, Project Plagued SKY FLOOR current LOCAL PROTOTYPE publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

On Project Plagued SKY FLOOR current LOCAL PROTOTYPE, what rules and settings are in force?

No gather rate is given in the name of Project Plagued SKY FLOOR current LOCAL PROTOTYPE. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to Project Plagued SKY FLOOR current LOCAL PROTOTYPE?

Enter client.connect 24.45.218.201:29925 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp2Max players The server holds 2 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.