Statistical profileOffline
Project Plagued SKY FLOOR current LOCAL PROTOTYPE
24.45.218.201:29925 checked 2d ago
Connect to this server
1. Main points
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
- It ranks #15,349 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 2d ago.
2. Players
Figure 1: Players on Project Plagued SKY FLOOR current LOCAL PROTOTYPE
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 16:40 UTC2d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Project Plagued SKY FLOOR current LOCAL PROTOTYPE
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Project Plagued SKY FLOOR current LOCAL PROTOTYPE
What the server publishes and what was recorded
| Address | 24.45.218.201:29925 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 16:40 UTC |
| Hostname | – |
| First seen | 18 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 238 / 275 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 159 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 292 on average | 27 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 291 on average | 16 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 32 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 45 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Project Plagued SKY FLOOR current LOCAL PROTOTYPE: what is it?
The rhythm of Project Plagued SKY FLOOR current LOCAL PROTOTYPE's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 2 days 7 hours.
What should you expect on wipe day at Project Plagued SKY FLOOR current LOCAL PROTOTYPE?
An average of 0 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.
Server details
How reliable is Project Plagued SKY FLOOR current LOCAL PROTOTYPE, and is it online now?
The latest count records Project Plagued SKY FLOOR current LOCAL PROTOTYPE as offline, last seen 2 days 2 hours ago. 3 of 168 hours on across the last 7 full days gives an uptime of 2%. The first sighting of it by Rust Census was on 18 October 2026.
What location has been recorded for Project Plagued SKY FLOOR current LOCAL PROTOTYPE?
No region is given by Project Plagued SKY FLOOR current LOCAL PROTOTYPE. Rust Census does not look up where the machine stands; it shows where a server says it is. At 24.45.218.201:29925 it is addressed.
On which Rust version does Project Plagued SKY FLOOR current LOCAL PROTOTYPE operate?
This release lists Project Plagued SKY FLOOR current LOCAL PROTOTYPE on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on Project Plagued SKY FLOOR current LOCAL PROTOTYPE?
The last count for Project Plagued SKY FLOOR current LOCAL PROTOTYPE was 2 days 2 hours ago; it is offline at present. Averaged across seven days, the count is 0 players.
In the rankings of Rust servers, where is Project Plagued SKY FLOOR current LOCAL PROTOTYPE placed?
For seven-day player hours, Project Plagued SKY FLOOR current LOCAL PROTOTYPE is ranked #15,349, placing it in the top 69% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Project Plagued SKY FLOOR current LOCAL PROTOTYPE?
These Rust Census lists include Project Plagued SKY FLOOR current LOCAL PROTOTYPE: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
The tags on Project Plagued SKY FLOOR current LOCAL PROTOTYPE: what do they indicate?
Read by the game's server browser, Project Plagued SKY FLOOR current LOCAL PROTOTYPE publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
On Project Plagued SKY FLOOR current LOCAL PROTOTYPE, what rules and settings are in force?
No gather rate is given in the name of Project Plagued SKY FLOOR current LOCAL PROTOTYPE. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to Project Plagued SKY FLOOR current LOCAL PROTOTYPE?
Enter client.connect 24.45.218.201:29925 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp2 | Max players The server holds 2 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.