Statistical profileOffline
Private World
24.214.75.73:28015 checked 39d ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,269
no region published
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #13,269 of all ranked servers, on player hours over the last seven days.
- Its current map went up 39d ago.
2. Players
Figure 1: Players on Private World
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Private World
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Private World
What the server publishes and what was recorded
| Address | 24.214.75.73:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Sep 2026, 05:56 UTC |
| Hostname | – |
| First seen | 19 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 536 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 358 / 400 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 314 on average | 36 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 313 on average | 43 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 273 on average | 159 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 78 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
When does Private World wipe, and how often?
Too few wipes of Private World are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 39 days 4 hours ago.
About the server
What does the record show for the uptime and current status of Private World?
The latest count records Private World as offline, last seen 39 days ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 19 September 2026.
Which location does Private World run from?
No region is published by Private World. Rust Census does not look up where the machine stands; it shows where a server says it is. At 24.214.75.73:28015 it is addressed.
On which Rust version does Private World operate?
Rust network protocol 2633 and build 164530 on Windows is the version Private World runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does Private World carry?
The last count for Private World was 39 days ago; it is offline at present.
What position does Private World hold in the server rankings?
For seven-day player hours, Private World is ranked #13,269, placing it in the top – of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Private World?
Included in these Rust Census lists is Private World: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Private World carry?
These are the tags Private World publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for Private World?
The game generates the procedural map on Private World.
How is Private World configured, and what rules does it keep?
No gather rate is given in the name of Private World. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join Private World?
Enter client.connect 24.214.75.73:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs164530 | Build The server runs game build 164530. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.