Statistical profileOffline
GSS4ever
24.210.171.226:28015 checked 10d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,325
top 70%
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,325 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 20d ago.
2. Players
Figure 1: Players on GSS4ever
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of GSS4ever
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of GSS4ever
What the server publishes and what was recorded
| Address | 24.210.171.226:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 8 Oct 2026, 15:39 UTC |
| Hostname | – |
| First seen | 8 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 539 / 525 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 407 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 52 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 47 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 62 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 171 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
When does GSS4ever wipe, and how often?
With too few wipes of GSS4ever on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 20 days 20 hours.
About the server
Is GSS4ever up, and how well has it held up?
Last seen 10 days ago, GSS4ever is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 8 October 2026.
In which location is GSS4ever based?
A region is not published by GSS4ever. Rust Census does not look up where the machine stands; it shows where a server says it is. 24.210.171.226:28015 is its address.
Which Rust version is GSS4ever running?
Rust network protocol 2634 and build 167398 on Windows is the version GSS4ever runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for GSS4ever?
GSS4ever is offline at present; its last recording was 10 days ago.
In the rankings of Rust servers, where is GSS4ever placed?
The rank for GSS4ever is #15,325 on seven-day player hours, in the top 70% of ranked servers.
Lists and tags
Where does GSS4ever appear among the Rust Census lists and filters?
Included in these Rust Census lists is GSS4ever: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on GSS4ever?
These are the tags GSS4ever publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167398 (Build): The server runs game build 167398; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for GSS4ever?
GSS4ever runs a procedural map, which the game generates.
How is GSS4ever configured, and what rules does it keep?
The name of GSS4ever carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to GSS4ever?
You can open the console in Rust with F1 and enter client.connect 24.210.171.226:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167398 | Build The server runs game build 167398. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.