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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 96,345 players on 11,873 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Infantry

24.182.80.234:28115 checked 27d ago

Release date
Next release
In five minutes (17:42 UTC)
Source
Live server queries
Server address
24.182.80.234:28115
First recorded
29 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ ?

7-day average

0

peak –

Rank

#15,258

top 65%

Last wipe

28d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it.
  • It ranks #15,258 of all ranked servers, the top 65%, on player hours over the last seven days.
  • Its current map went up 28d ago.

2. Players

Figure 1: Players on Infantry

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

0.7 days

between real wipes

Wipe-day peak

2

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Wed 30 SepWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 23:58 UTC28d ago 2 – running 0
Wed 30 Sep, 06:00 UTC29d ago 3 – 0.7 days 2

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Infantry

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Infantry

What the server publishes and what was recorded

Address24.182.80.234:28115
Region–
Max players–
Group limit8, the default
Wipe schedule–
Last wipe30 Sep 2026, 23:58 UTC
Hostname–
First seen29 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average437 / 500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average460 / 475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average981 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average60 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average989 / 1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average28 / 250

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Infantry?

The rhythm of Infantry's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 28 days 16 hours.

How is wipe day run on Infantry?

An average of 2 players attended at peak across recent wipes. 1 hours after the latest wipe, the crowd peaked.

About the server

How reliable is Infantry, and is it online now?

Last seen 27 days 22 hours ago, Infantry is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 29 September 2026.

Which location does Infantry run from?

No region is published by Infantry. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 24.182.80.234:28115 it is addressed.

On which Rust version does Infantry operate?

The version in use on Infantry is Rust network protocol 2634 and build 166369 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for Infantry?

The last count for Infantry was 27 days 22 hours ago; it is offline at present.

In the rankings of Rust servers, where is Infantry placed?

For seven-day player hours, Infantry is ranked #15,258, placing it in the top 65% of all ranked servers.

Tag details

Which Rust Census filters and lists cover Infantry?

These Rust Census lists include Infantry: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Infantry: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): 0 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166369 (Build): The server runs game build 166369; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set are the tags Infantry publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

How is Infantry configured, and what rules does it keep?

The name of Infantry carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join Infantry?

Enter client.connect 24.182.80.234:28115 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$r?,v2634,gmrust,cs166369,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp0Max players 0 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs166369Build The server runs game build 166369.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.