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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 82,123 players on 11,826 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Stevens Rust Server

24.134.220.133:28015 checked 12h ago

Release date
Next release
In five minutes (02:40 UTC)
Source
Live server queries
Server address
24.134.220.133:28015
First recorded
27 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak 1

Rank

#12,588

top 57%

Last wipe

2d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #12,588 of all ranked servers, the top 57%, on player hours over the last seven days.
  • Its current map went up 2d ago.

2. Players

Figure 1: Players on Stevens Rust Server

Players now and over time, UTC

AveragePeak
0123415:0022:0005:0011:0019:0002:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040015:0022:0005:0011:0019:0002:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Stevens Rust Server

4000 · seed 40714360

Map of Stevens Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed40714360
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Stevens Rust Server

What the server publishes and what was recorded

Address24.134.220.133:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 09:20 UTC
Hostname–
First seen27 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average546 / 625
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average433 / 450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average162 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average59 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average199 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average314 / 225

10. Quick answers

From the figures on this page.

Wipe records

When does Stevens Rust Server wipe, and how often?

Too few wipes of Stevens Rust Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 2 days 5 hours.

Server record

What does the record show for the uptime and current status of Stevens Rust Server?

Stevens Rust Server is offline at the time of this release; it was last seen 12 hours ago. By its own reported uptime, it restarted about 40 hours ago. The figures for the last full day, 1 in all, show it up 96% of the time, 23 of 24 hours. It was first seen by Rust Census on 27 October 2026.

Does Stevens Rust Server hold a steady frame rate and connection?

Average server fps over the last 48 hours was 231, with a low of 212. The world carried up to 94,202 entities, including buildings, deployables and all else. Up to 2,647 MB of memory was used. Players feel low fps and a rising entity count as lag.

What location has been recorded for Stevens Rust Server?

No region is published by Stevens Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 24.134.220.133:28015 is its address.

On which Rust version does Stevens Rust Server operate?

Rust network protocol 2635 and build 168909 on Linux is the version Stevens Rust Server runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does Stevens Rust Server carry?

The last count for Stevens Rust Server was 12 hours ago; it is offline at present. This release records a seven-day average of 0 players and a peak of 1.

How does Stevens Rust Server compare with other servers in the rankings?

For seven-day player hours, Stevens Rust Server is ranked #12,588, placing it in the top 57% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Stevens Rust Server?

These Rust Census lists include Stevens Rust Server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

The tags on Stevens Rust Server: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): Slots: 20; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code are the tags Stevens Rust Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for Stevens Rust Server?

Stevens Rust Server runs a procedural map of size 4,000 with seed 40714360, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is Stevens Rust Server configured, and what rules does it keep?

No gather rate is recorded for Stevens Rust Server in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join Stevens Rust Server?

Enter client.connect 24.134.220.133:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp20Max players Slots: 20.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.