Statistical profileOffline
Stevens Rust Server
24.134.220.133:28015 checked 12h ago
Connect to this server
1. Main points
Players now
0/ 20
0% full
7-day average
0
peak 1
Rank
#12,588
top 57%
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #12,588 of all ranked servers, the top 57%, on player hours over the last seven days.
- Its current map went up 2d ago.
2. Players
Figure 1: Players on Stevens Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Stevens Rust Server
4000 · seed 40714360
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4000 |
| Seed | 40714360 |
8. Server characteristics
Table 3: Characteristics of Stevens Rust Server
What the server publishes and what was recorded
| Address | 24.134.220.133:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 09:20 UTC |
| Hostname | – |
| First seen | 27 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 546 / 625 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 433 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 290 on average | 162 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 59 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 275 on average | 199 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 236 on average | 314 / 225 |
10. Quick answers
From the figures on this page.
Wipe records
When does Stevens Rust Server wipe, and how often?
Too few wipes of Stevens Rust Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 2 days 5 hours.
Server record
What does the record show for the uptime and current status of Stevens Rust Server?
Stevens Rust Server is offline at the time of this release; it was last seen 12 hours ago. By its own reported uptime, it restarted about 40 hours ago. The figures for the last full day, 1 in all, show it up 96% of the time, 23 of 24 hours. It was first seen by Rust Census on 27 October 2026.
Does Stevens Rust Server hold a steady frame rate and connection?
Average server fps over the last 48 hours was 231, with a low of 212. The world carried up to 94,202 entities, including buildings, deployables and all else. Up to 2,647 MB of memory was used. Players feel low fps and a rising entity count as lag.
What location has been recorded for Stevens Rust Server?
No region is published by Stevens Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 24.134.220.133:28015 is its address.
On which Rust version does Stevens Rust Server operate?
Rust network protocol 2635 and build 168909 on Linux is the version Stevens Rust Server runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does Stevens Rust Server carry?
The last count for Stevens Rust Server was 12 hours ago; it is offline at present. This release records a seven-day average of 0 players and a peak of 1.
How does Stevens Rust Server compare with other servers in the rankings?
For seven-day player hours, Stevens Rust Server is ranked #12,588, placing it in the top 57% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Stevens Rust Server?
These Rust Census lists include Stevens Rust Server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
The tags on Stevens Rust Server: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): Slots: 20; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code are the tags Stevens Rust Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for Stevens Rust Server?
Stevens Rust Server runs a procedural map of size 4,000 with seed 40714360, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is Stevens Rust Server configured, and what rules does it keep?
No gather rate is recorded for Stevens Rust Server in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join Stevens Rust Server?
Enter client.connect 24.134.220.133:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp20 | Max players Slots: 20. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.