Statistical profileOffline
A Simple Rust Server
24.108.106.73:28015 checked 4h ago
Connect to this server
1. Main points
Players now
1/ 69
1% full
7-day average
0
peak 1
Rank
#8,749
top 39%
Last wipe
5h ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 1% of its 69 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #8,749 of all ranked servers, the top 39%, on player hours over the last seven days.
- Its current map went up 5h ago.
2. Players
Figure 1: Players on A Simple Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1.5 days
between real wipes
On rhythm
25%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
50%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 06:26 UTC6h ago | – | – | running | 0 |
| Thu 22 Oct, 18:28 UTC6d ago | 1 | – | – | 0 |
| Wed 21 Oct, 05:51 UTC8d ago | 1 | – | 1.5 days | 0 |
| Tue 20 Oct, 18:39 UTC8d ago | 1 | – | 0.5 days | 0 |
| Tue 20 Oct, 09:28 UTC9d ago | 1 | – | 0.4 days | 1 |
| Fri 16 Oct, 05:34 UTC13d ago | 1 | halved by day 1 | 4.2 days | 0 |
| Wed 14 Oct, 20:11 UTC14d ago | 1 | – | 1.4 days | 0 |
| Tue 13 Oct, 19:47 UTC15d ago | 1 | – | 1 days | 0 |
| Sun 11 Oct, 03:57 UTC18d ago | 1 | – | 2.7 days | 0 |
| Sat 10 Oct, 05:34 UTC19d ago | 1 | – | 0.9 days | 0 |
| Wed 7 Oct, 05:01 UTC22d ago | 1 | held half | 3 days | 0 |
| Mon 5 Oct, 01:59 UTC24d ago | 1 | halved by day 1 | 2.1 days | 1 |
| Thu 1 Oct, 05:28 UTC28d ago | 1 | – | 3.9 days | 0 |
| Tue 22 Sep, 08:52 UTC37d ago | 1 | held half | 8.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of A Simple Rust Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of A Simple Rust Server
What the server publishes and what was recorded
| Address | 24.108.106.73:28015 |
|---|---|
| Region | – |
| Max players | 69 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 29 Oct 2026, 08:08 UTC |
| Hostname | – |
| First seen | 21 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 513 on average | 524 / 550 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 431 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 61 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 63 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 54 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 165 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on A Simple Rust Server?
Wipes on A Simple Rust Server fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 5 hours.
How is wipe day run on A Simple Rust Server?
Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. In the other cases, half the peak was lost by day 1.
Server record
How reliable is A Simple Rust Server, and is it online now?
The latest count records A Simple Rust Server as offline, last seen 4 hours ago. Of the 168 hours in the last 7 full days, it was up 10 of them, or 6%. First recorded by Rust Census on 21 September 2026.
What location has been recorded for A Simple Rust Server?
No region is published by A Simple Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 24.108.106.73:28015 it is addressed.
What version of Rust has been recorded on A Simple Rust Server?
Rust network protocol 2635 and build 169621 on Windows is the version A Simple Rust Server runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does A Simple Rust Server carry?
A Simple Rust Server is offline at present; its last recording was 4 hours ago. This release records a seven-day average of 0 players and a peak of 1. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 1 players.
What position does A Simple Rust Server hold in the server rankings?
The rank for A Simple Rust Server is #8,749 on seven-day player hours, in the top 39% of ranked servers.
Tag details
On Rust Census, which lists and filters carry A Simple Rust Server?
Included in these Rust Census lists is A Simple Rust Server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meanings do the tags on A Simple Rust Server carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp69 (Max players): 69 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs169621 (Build): The server runs game build 169621; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set are the tags A Simple Rust Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What map is listed for A Simple Rust Server?
The game generates the procedural map on A Simple Rust Server.
On A Simple Rust Server, what rules and settings are in force?
The name of A Simple Rust Server carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join A Simple Rust Server?
You can open the console in Rust with F1 and enter client.connect 24.108.106.73:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp69,ptrak,$r?,v2635,gmrust,cs169621,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp69 | Max players 69 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs169621 | Build The server runs game build 169621. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.