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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 71,129 players on 11,757 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

A Rust Server

23.137.105.10:28015 checked 8m ago

Release date
Next release
In five minutes (23:10 UTC)
Source
Live server queries
Server address
23.137.105.10:28015
First recorded
21 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,290

top 69%

Last wipe

8d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • It ranks #15,290 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 8d ago.

2. Players

Figure 1: Players on A Rust Server

Players now and over time, UTC

AveragePeak
0123400:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040000:0009:0019:0003:0012:0021:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of A Rust Server

1400 · seed 1

Map of A Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size1400
Seed1
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Rust Server

What the server publishes and what was recorded

Address23.137.105.10:28015
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe21 Oct 2026, 13:17 UTC
Hostname–
First seen21 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average140 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average173 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average535 / 675
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average29 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average619 / 775
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average523 / 625

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for A Rust Server: what is it?

Too few wipes of A Rust Server are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 8 days 9 hours.

Server details

How reliable is A Rust Server, and is it online now?

This release records A Rust Server as online. About 10 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 21 October 2026.

What does the performance record of A Rust Server show?

Over the last 48 hours, server fps averaged 231; the lowest reading was 202. Buildings, deployables and everything else in the world took the entity count to 9,206. The peak memory use recorded was 873 MB. Players feel low fps and a rising entity count as lag.

Which location does A Rust Server run from?

No region is given by A Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 23.137.105.10:28015 it is addressed.

On which Rust version does A Rust Server operate?

This release lists A Rust Server on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does A Rust Server carry?

At counting time A Rust Server recorded 0 players across 40 slots. This release gives a seven-day average of 0 players.

How does A Rust Server compare with other servers in the rankings?

The rank for A Rust Server is #15,290 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

Where does A Rust Server appear among the Rust Census lists and filters?

The Rust Census lists that A Rust Server fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on A Rust Server carry?

These are the tags A Rust Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for A Rust Server?

The procedural map on A Rust Server is generated by the game, measures 1,400 and carries seed 1. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for A Rust Server?

No gather rate is given in the name of A Rust Server. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to A Rust Server?

Enter client.connect 23.137.105.10:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp40Max players Slots: 40.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.