Statistical profileOnline
tehwebz solo/duo [friendly|premium+]
NA · us1 23.111.191.218:28025 checked 10m ago
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1. Main points
Players now
0/ 100
0% full
7-day average
1
peak 4
Rank
#3,243
top 15% · #534 in NA
Last wipe
14d ago
biweekly schedule
Next wipe
6d 22h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 1 players, with a peak of 4.
- It ranks #3,243 of all ranked servers, the top 15%, and #534 in NA, on player hours over the last seven days.
- Its current map went up 14d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on tehwebz solo/duo [friendly|premium+]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 15% of all ranked servers, top 29% in NA, and #201 of the duo servers (top 48%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Usual gap
28 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
5
players, last three wipes
Crowd held
50%
else halves by day 5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 22h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 13d 21h | Thu 12 Nov, 18:01 UTC | Own schedule |
| 34d 22h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 41d 21h | Thu 10 Dec, 18:01 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 5, 29 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:01 UTC14d ago | 5 | – | running | 0 |
| Thu 1 Oct, 17:52 UTC FW28d ago | 7 | halved by day 5 | 14 days | 0 |
| Thu 17 Sep, 18:01 UTC42d ago | 2 | held half | 14 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of tehwebz solo/duo [friendly|premium+]
Table 3: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of tehwebz solo/duo [friendly|premium+]
What the server publishes and what was recorded
| Address | 23.111.191.218:28025 |
|---|---|
| Region | NA · us1 |
| Max players | 100 |
| Group limit | duo |
| Wipe schedule | biweekly |
| Last wipe | 15 Oct 2026, 18:01 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| BattleZone.gg — SOLO/DUO | Noob Friendly | Map Wiped | NA · duo · biweekly · 1 on average | 2 / 150 |
| Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R | NA · duo · biweekly · 3 on average | 6 / 50 |
| RustForNoobs.com | Solo/Duo | Weekly | US | NA · duo · weekly · 102 on average | 12 / 100 |
| RustForNoobs.com | Mondays | Solo/Duo | US | NA · duo · weekly · 70 on average | 72 / 100 |
| Rustafied.com - US Trio | NA · trio · biweekly · 17 on average | 132 / 300 |
| RustLands Biweekly | Solo/Duo/Trio | No BP Wipe | NA · trio · biweekly · 11 on average | 33 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for tehwebz solo/duo [friendly|premium+]: what is it?
tehwebz solo/duo [friendly|premium+] is wiped on a schedule of every 4 weeks on Thursday at 18:01 UTC. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 14 days 2 hours ago. The tags list a fortnightly wipe schedule.
On tehwebz solo/duo [friendly|premium+], what happens on wipe day?
Recent wipes drew an average peak of 5 players. The peak of the latest wipe's crowd came 29 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. If not, it dropped below half by day 5.
Server details
What does the record show for the uptime and current status of tehwebz solo/duo [friendly|premium+]?
At the latest check, tehwebz solo/duo [friendly|premium+] was online. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.
What location has been recorded for tehwebz solo/duo [friendly|premium+]?
The NA tag on tehwebz solo/duo [friendly|premium+] puts it in North America, and its region code is us1. Rust Census does not look up where the machine stands; it shows where a server says it is. At 23.111.191.218:28025 it is addressed.
On which Rust version does tehwebz solo/duo [friendly|premium+] operate?
This release lists tehwebz solo/duo [friendly|premium+] on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on tehwebz solo/duo [friendly|premium+]?
The present count is 0 players on tehwebz solo/duo [friendly|premium+], out of 100 slots. Averaged over seven days: 1 players, with a peak of 4. Over the past 48 hours the highest average fell at 01:00 UTC: 3 players.
What position does tehwebz solo/duo [friendly|premium+] hold in the server rankings?
This release ranks tehwebz solo/duo [friendly|premium+] at #3,243 for seven-day player hours, #534 in North America, inside the top 15% of ranked servers. Within duo servers this release ranks it #201.
Tags, lists
Which Rust Census filters and lists cover tehwebz solo/duo [friendly|premium+]?
The Rust Census lists that tehwebz solo/duo [friendly|premium+] fits are: Duo Rust servers, group limit 2, Community servers, North America: servers listed and Vanilla Rust servers. Under these filters it comes up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v and Premium ^q; Group limit: Duo; Wipe schedule: Every two weeks.
The tags on tehwebz solo/duo [friendly|premium+]: what do they indicate?
These are the tags tehwebz solo/duo [friendly|premium+] publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): 100 slots are available; ts2 (Group limit): No team may hold more than 2; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $rus1 (Region code): The region code recorded is us1; ^b (Biweekly): A wipe is run once a fortnight; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^q (Premium): Joining requires premium status on Rust; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What settings and rules have been listed for tehwebz solo/duo [friendly|premium+]?
No gather rate is recorded for tehwebz solo/duo [friendly|premium+] in its name. 2 players is the cap for a group (duo). survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. Joining requires premium status on Rust. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join tehwebz solo/duo [friendly|premium+]?
You can open the console in Rust with F1 and enter client.connect 23.111.191.218:28025; or press Launch Rust and join on this page, and you are connected through Steam. Joining requires premium status on Rust.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$rus1,v2635,^b,^v,NA,gmrust,cs168909,^q,ts2
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players 100 slots are available. |
ts2 | Group limit No team may hold more than 2. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$rus1 | Region code The region code recorded is us1. |
Wipe schedule
^b | Biweekly A wipe is run once a fortnight. |
|---|
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Mods and access
^q | Premium Joining requires premium status on Rust. |
|---|
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.