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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 95,534 players on 11,865 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

A Shockbyte Rust Server

23.109.125.8:27976 checked 15m ago

Release date
Next release
In five minutes (16:00 UTC)
Source
Live server queries
Server address
23.109.125.8:27976
First recorded
19 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 15

0% full

7-day average

0

peak –

Rank

#15,341

top 69%

Last wipe

20d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 15 slots.
  • It ranks #15,341 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 20d ago.

2. Players

Figure 1: Players on A Shockbyte Rust Server

Players now and over time, UTC

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040017:0002:0011:0020:0005:0014:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of A Shockbyte Rust Server

1500 · seed 50000

Map of A Shockbyte Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size1500
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte Rust Server

What the server publishes and what was recorded

Address23.109.125.8:27976
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe8 Oct 2026, 19:42 UTC
Hostname–
First seen19 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average440 / 500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average448 / 475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average965 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average63 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average992 / 1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average24 / 250

10. Quick answers

From the figures on this page.

Wipe details

When does A Shockbyte Rust Server wipe, and how often?

Too few wipes of A Shockbyte Rust Server are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 20 days 20 hours ago.

About the server

What does the record show for the uptime and current status of A Shockbyte Rust Server?

This release records A Shockbyte Rust Server as online. By its own reported uptime, it restarted about 10 days 1 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 19 October 2026.

What does the performance record of A Shockbyte Rust Server show?

Over the last 48 hours, server fps averaged 239; the lowest reading was 235. The world carried up to 8,238 entities, including buildings, deployables and all else. Up to 3,000 MB of memory was used. Players feel low fps and a rising entity count as lag.

In which location is A Shockbyte Rust Server based?

A region is not published by A Shockbyte Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 23.109.125.8:27976 it is addressed.

Which Rust version is A Shockbyte Rust Server running?

The version in use on A Shockbyte Rust Server is Rust network protocol 2634 and build 167781 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for A Shockbyte Rust Server?

At counting time A Shockbyte Rust Server recorded 0 players across 15 slots. This release gives a seven-day average of 0 players.

In the rankings of Rust servers, where is A Shockbyte Rust Server placed?

The rank for A Shockbyte Rust Server is #15,341 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

Where does A Shockbyte Rust Server appear among the Rust Census lists and filters?

The Rust Census lists that A Shockbyte Rust Server fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on A Shockbyte Rust Server: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What map is listed for A Shockbyte Rust Server?

Size 1,500 and seed 50000: that is the procedural map on A Shockbyte Rust Server, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for A Shockbyte Rust Server?

No gather rate is recorded for A Shockbyte Rust Server in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join A Shockbyte Rust Server?

You can open the console in Rust with F1 and enter client.connect 23.109.125.8:27976; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp15Max players The server holds 15 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build The server runs game build 167781.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.