Statistical profileOnline
Reforged Build Server | Production Rules
23.108.66.125:28019 checked 9m ago
Connect to this server
1. Main points
Players now
0/ 75
0% full
7-day average
1
peak 7
Rank
#3,260
top 15%
Last wipe
28d ago
monthly schedule
Next wipe
6d 22h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 75 slots.
- Over the last seven days it averaged 1 players, with a peak of 7.
- It ranks #3,260 of all ranked servers, the top 15%, on player hours over the last seven days.
- Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Reforged Build Server | Production Rules
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Wipe-day peak
3
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 22h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 22h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:08 UTC FW28d ago | 3 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Reforged Build Server | Production Rules
What the server publishes and what was recorded
| Address | 23.108.66.125:28019 |
|---|---|
| Region | – |
| Max players | 75 |
| Group limit | 6 max |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 20:08 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Official Reforged Rust build server. Test and refine base designs using the same building rules as the main server. Free build tools are provided for fast iteration — no progression risk. Build Tools Enabled: • Free Build • Fly / No Clip • God Mode • Spawn Items • 10-Day Building Purge
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] | groups of 10+ · monthly · 13 on average | 13 / 200 |
| CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 8 / 50 |
| BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 2 / 200 |
| CZ/SK RELAX PVE | groups of 8+ · monthly · 2 on average | 5 / 30 |
| BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY | groups of 10+ · monthly · 2 on average | 6 / 100 |
| Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] | EU · groups of 10+ · monthly · 2 on average | 3 / 100 |
11. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Reforged Build Server | Production Rules: what is it?
The force wipe is the only wipe Reforged Build Server | Production Rules takes, once a month. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 28 days. A monthly wipe schedule is published in its tags.
How is wipe day run on Reforged Build Server | Production Rules?
An average of 3 players attended at peak across recent wipes. 3 hours after the latest wipe, the crowd peaked.
Server record
How reliable is Reforged Build Server | Production Rules, and is it online now?
This release records Reforged Build Server | Production Rules as online. About 9 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.
How well does Reforged Build Server | Production Rules perform?
Average server fps over the last 48 hours was 120, with a low of 119. Buildings, deployables and everything else in the world took the entity count to 62,417. Up to 4,261 MB of memory was used. Players feel low fps and a rising entity count as lag.
In which location is Reforged Build Server | Production Rules based?
A region is not published by Reforged Build Server | Production Rules. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 23.108.66.125:28019 it is addressed.
On which Rust version does Reforged Build Server | Production Rules operate?
The version in use on Reforged Build Server | Production Rules is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for Reforged Build Server | Production Rules?
Reforged Build Server | Production Rules stands at 0 players from 75 slots in this release. Averaged over seven days: 1 players, with a peak of 7. Over the past 48 hours the highest average fell at 00:00 UTC: 6 players.
How does Reforged Build Server | Production Rules compare with other servers in the rankings?
The rank for Reforged Build Server | Production Rules is #3,260 on seven-day player hours, in the top 15% of ranked servers.
Tag details
Which Rust Census filters and lists cover Reforged Build Server | Production Rules?
Included in these Rust Census lists is Reforged Build Server | Production Rules: Modded Rust servers, counted, Rust build servers: listed and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
The tags on Reforged Build Server | Production Rules: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp75 (Max players): Slots: 75; ts6 (Group limit): Team size is capped at 6; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^k (Build server): Builds: a place to practise and design bases; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags Reforged Build Server | Production Rules publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for Reforged Build Server | Production Rules?
Size 5,650 and seed 1337: that is the procedural map on Reforged Build Server | Production Rules, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. Recorded under map name: Custom Map.
How is Reforged Build Server | Production Rules configured, and what rules does it keep?
No gather rate is given in the name of Reforged Build Server | Production Rules. No group exceeds 6 players. It runs build & creative, sandbox building, no gathering. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join Reforged Build Server | Production Rules?
Enter client.connect 23.108.66.125:28019 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://reforgerust.com/ is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp75,ptrak,$r?,v2635,^m,^k,^p,gmrust,cs168909,ts6,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp75 | Max players Slots: 75. |
ts6 | Group limit Team size is capped at 6. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Gameplay
^k | Build server Builds: a place to practise and design bases. |
|---|---|
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
