Statistical profileOnline
Darkfyre
EU 23.106.58.144:28215 checked 12m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
1
peak 3
Rank
#5,274
top 24% · #1764 in EU
Last wipe
2d ago
monthly schedule
Next wipe
6d 23h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 1 players, with a peak of 3.
- It ranks #5,274 of all ranked servers, the top 24%, and #1764 in EU, on player hours over the last seven days.
- Its current map went up 2d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Darkfyre
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 24% of all ranked servers, top 60% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Usual gap
0.6 days
between real wipes
Wipe-day peak
3
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 23h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 23h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 12:07 UTC2d ago | 3 | – | running | 0 |
| Mon 26 Oct, 22:24 UTC2d ago | 3 | – | 0.6 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Darkfyre
3500 · seed 1501749332
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | 1501749332 |
8. Server characteristics
Table 4: Characteristics of Darkfyre
What the server publishes and what was recorded
| Address | 23.106.58.144:28215 |
|---|---|
| Region | EU |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 27 Oct 2026, 12:07 UTC |
| Hostname | – |
| First seen | 14 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 6 / 50 |
| BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 2 / 200 |
| Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] | EU · groups of 10+ · monthly · 2 on average | 2 / 100 |
| Хомка RU PvE | EU · groups of 8+ · monthly · 1 on average | 7 / 100 |
| BroinRust [PVE MOD EU/EA] | EU · groups of 10+ · biweekly · 3 on average | 1 / 200 |
| PIGLAND V7 NOWIPE/PVE/KIT Хрюшки | EU · groups of 8+ · 2 on average | 2 / 20 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Darkfyre: what is it?
Once a month, and only with the force wipe, does Darkfyre wipe. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 2 days 7 hours have passed since this world was made. A monthly wipe schedule is published in its tags.
On Darkfyre, what happens on wipe day?
Recent wipes drew an average peak of 3 players. The peak of the latest wipe's crowd came 1 hours after it began.
Server record
How reliable is Darkfyre, and is it online now?
This release records Darkfyre as online. About 43 hours ago is when it last restarted, according to the uptime it reports. A total of 41 of 168 hours were up over 7 full days, which is 24% of the time. First recorded by Rust Census on 14 September 2026.
Does Darkfyre hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 102 server fps and a minimum of 82. Buildings, deployables and everything else in the world took the entity count to 70,893. Up to 2,599 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
In which location is Darkfyre based?
With its EU tag, Darkfyre lists itself in Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 23.106.58.144:28215 is its address.
Which Rust version is Darkfyre running?
Rust network protocol 2635 and build 168909 on Windows is the version Darkfyre runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for Darkfyre?
Darkfyre stands at 0 players from 50 slots in this release. Averaged over seven days: 1 players, with a peak of 3. An average of 3 players was recorded at 23:00 UTC, the busiest hour of the last 48.
What position does Darkfyre hold in the server rankings?
This release ranks Darkfyre at #5,274 for seven-day player hours, #1,764 in Europe, inside the top 24% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover Darkfyre?
These Rust Census lists include Darkfyre: EU Rust servers: the regional count, Modded Rust servers, counted, Rust build servers: listed, Rust creative servers: live figures and Rust PvE servers, listed. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
The tags on Darkfyre: what do they indicate?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): There is no player combat here; the danger comes from the world; ^c (Creative): No gathering is needed; this is sandbox building, and you build what you like; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; EU (Europe): Europe is the region under which the browser lists it are the tags Darkfyre publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for Darkfyre?
Size 3,500 and seed 1501749332: that is the procedural map on Darkfyre, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for Darkfyre?
The name of Darkfyre carries no gather rate. The group cap stands at 8 players, the default for the game. It runs build & creative, sandbox building, no gathering. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join Darkfyre?
Enter client.connect 23.106.58.144:28215 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^p,^m,^c,EU,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|---|
^c | Creative No gathering is needed; this is sandbox building, and you build what you like. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
EU | Europe Europe is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.