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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 39,508 players on 11,644 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

My Server Name

222.167.208.77:28015 checked 44d ago

Release date
Next release
In five minutes (06:07 UTC)
Source
Live server queries
Server address
222.167.208.77:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 500

0% full

7-day average

0

peak –

Rank

–

score 0

Last wipe

44d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
  • Its current map went up 44d ago.

2. Players

Figure 1: Players on My Server Name

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

No rank history yet.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of My Server Name

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of My Server Name

What the server publishes and what was recorded

Address222.167.208.77:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe13 Sep 2026, 04:24 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average259 / 300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average15 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average32 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average123 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average46 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average48 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

When does My Server Name wipe, and how often?

The rhythm of My Server Name's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 44 days 22 hours have passed since this world was made.

About the server

How reliable is My Server Name, and is it online now?

Last seen 44 days 20 hours ago, My Server Name is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 13 September 2026.

What location has been recorded for My Server Name?

No region is published by My Server Name. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 222.167.208.77:28015 it is addressed.

What version of Rust has been recorded on My Server Name?

The version in use on My Server Name is Rust network protocol 2633 and build 163794 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does My Server Name carry?

At this release My Server Name is offline, having last been seen 44 days 20 hours ago.

Lists and tags

Which Rust Census filters and lists cover My Server Name?

These Rust Census lists include My Server Name: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on My Server Name: what do they indicate?

Read by the game's server browser, My Server Name publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

What settings and rules have been listed for My Server Name?

No gather rate is given in the name of My Server Name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to My Server Name?

Enter client.connect 222.167.208.77:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp500Max players 500 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Your game must run protocol 2633 to join.
cs163794Build Game build: 163794.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.