Statistical profileOffline
TestServer
221.227.64.112:10241 checked 18d ago
Connect to this server
1. Main points
Players now
1/ 100
1% full
7-day average
0
peak –
Rank
#13,590
top 62%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 1% of its 100 slots.
- It ranks #13,590 of all ranked servers, the top 62%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on TestServer
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 62% of all ranked servers, and #584 of the quad servers (top 71%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of TestServer
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of TestServer
What the server publishes and what was recorded
| Address | 221.227.64.112:10241 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 05:20 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Geležinis Miškas | quad · 6 on average | 0 / 99 |
| #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 1 / 80 |
| Canadian Chill | Vanilla+ | Noob Friendly | No KOS | Monthly BP | NA · quad · weekly · 6 on average | 13 / 50 |
| [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 0 / 60 |
| LusoTuga Prime | EU | Vanilla | Biweekly | EU · quad · biweekly · 3 on average | 0 / 100 |
| [EU] Protobit: No Offline | Shared BPs | Max 4 | Linux Friendly | EU · quad · biweekly · 2 on average | 1 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
When does TestServer wipe, and how often?
The rhythm of TestServer's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 27 days 23 hours have passed since this world was made.
Server record
Is TestServer up, and how well has it held up?
TestServer is offline at the time of this release; it was last seen 18 days 13 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 11 October 2026.
Which location does TestServer run from?
No region is given by TestServer. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 221.227.64.112:10241 is its address.
Which Rust version is TestServer running?
This release lists TestServer on Rust network protocol 2634 and build 167231, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for TestServer?
The last count for TestServer was 18 days 13 hours ago; it is offline at present.
How does TestServer compare with other servers in the rankings?
For seven-day player hours, TestServer is ranked #13,590, placing it in the top 62% of all ranked servers. This release places it #584 among quad servers.
Tags, lists
Which Rust Census filters and lists cover TestServer?
The Rust Census lists that TestServer fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
The tags on TestServer: what do they indicate?
Read by the game's server browser, TestServer publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): 100 slots are available; ts4 (Group limit): The limit is 4 players per team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167231 (Build): The server runs game build 167231; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
How is TestServer configured, and what rules does it keep?
No gather rate is recorded for TestServer in its name. 4 players is the cap for a group (quad). It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to TestServer?
You can open the console in Rust with F1 and enter client.connect 221.227.64.112:10241; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,gmrust,cs167231,ts4,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players 100 slots are available. |
ts4 | Group limit The limit is 4 players per team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167231 | Build The server runs game build 167231. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.