Statistical profileOnline
[KR] SUN
221.158.42.136:28015 checked 10m ago
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1. Main points
Players now
0/ 30
0% full
7-day average
1
peak 3
Rank
#6,991
top 31%
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 30 slots.
- Over the last seven days it averaged 1 players, with a peak of 3.
- It ranks #6,991 of all ranked servers, the top 31%, on player hours over the last seven days.
- Its current map went up 8d ago.
2. Players
Figure 1: Players on [KR] SUN
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of [KR] SUN
What the server publishes and what was recorded
| Address | 221.158.42.136:28015 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 10:35 UTC |
| Hostname | – |
| First seen | 21 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 | EA · groups of 20+ · weekly · 25 on average | 30 / 100 |
| 【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 | EA · groups of 8+ · weekly · 22 on average | 33 / 200 |
| [JP]初心者PVPサーバー|RaidTime・ Events | EA · groups of 10+ · biweekly · 14 on average | 1 / 100 |
| [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 | EA · no group limit · 12 on average | 17 / 100 |
| [霸道]10000000倍-10.29日-萌新首选-稳定长久 | EA · no group limit · 12 on average | 17 / 100 |
| #10-[搞就完了]10倍/10.29新档/无权/萌新首选 | EA · no group limit · 12 on average | 19 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for [KR] SUN: what is it?
With too few wipes of [KR] SUN on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 8 days 10 hours ago.
About the server
How reliable is [KR] SUN, and is it online now?
This release records [KR] SUN as online. By its own reported uptime, it restarted about 10 hours ago. A total of 24 of 168 hours were up over 7 full days, which is 14% of the time. It was first seen by Rust Census on 21 October 2026.
Does [KR] SUN hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 349 server fps and a minimum of 258. Buildings, deployables and everything else in the world took the entity count to 92,421. Up to 2,624 MB of memory was used. Players feel low fps and a rising entity count as lag.
In which location is [KR] SUN based?
Pointing to Asia is [KR] SUN's name, though no region tag is published. Rust Census does not look up where the machine stands; it shows where a server says it is. At 221.158.42.136:28015 it is addressed.
Which Rust version is [KR] SUN running?
The version in use on [KR] SUN is Rust network protocol 2635 and build 167781 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for [KR] SUN?
[KR] SUN stands at 0 players from 30 slots in this release. This release records a seven-day average of 1 players and a peak of 3. An average of 2 players was recorded at 09:00 UTC, the busiest hour of the last 48.
How does [KR] SUN compare with other servers in the rankings?
For seven-day player hours, [KR] SUN is ranked #6,991, placing it in the top 31% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry [KR] SUN?
These Rust Census lists include [KR] SUN: Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on [KR] SUN: what do they indicate?
These are the tags [KR] SUN publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp30 (Max players): 30 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for [KR] SUN?
[KR] SUN runs a procedural map of size 4,000 with seed 5, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for [KR] SUN?
No gather rate is given in the name of [KR] SUN. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join [KR] SUN?
Enter client.connect 221.158.42.136:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp30 | Max players 30 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.