Statistical profileOffline
WindowsGSM - Server #1
220.245.200.16:28015 checked 19d ago
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1. Main points
Players now
1/ 50
2% full
7-day average
0
peak –
Rank
#15,164
top 69%
Last wipe
19d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
- It ranks #15,164 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 19d ago.
2. Players
Figure 1: Players on WindowsGSM - Server #1
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 15:56 UTC19d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of WindowsGSM - Server #1
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of WindowsGSM - Server #1
What the server publishes and what was recorded
| Address | 220.245.200.16:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Oct 2026, 15:56 UTC |
| Hostname | – |
| First seen | 9 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 169 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 108 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 16 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 288 on average | 15 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 16 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 21 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
When does WindowsGSM - Server #1 wipe, and how often?
With too few wipes of WindowsGSM - Server #1 on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 19 days 10 hours have passed since this world was made.
What should you expect on wipe day at WindowsGSM - Server #1?
An average of 1 players attended at peak across recent wipes. On the latest wipe, 1 hours passed before the crowd peaked.
Server details
Is WindowsGSM - Server #1 up, and how well has it held up?
The latest count records WindowsGSM - Server #1 as offline, last seen 19 days 10 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 9 October 2026.
What location has been recorded for WindowsGSM - Server #1?
No region is given by WindowsGSM - Server #1. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 220.245.200.16:28015 it is addressed.
On which Rust version does WindowsGSM - Server #1 operate?
This release lists WindowsGSM - Server #1 on Rust network protocol 2634 and build 167398, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on WindowsGSM - Server #1?
WindowsGSM - Server #1 is offline at present; its last recording was 19 days 10 hours ago.
How does WindowsGSM - Server #1 compare with other servers in the rankings?
For seven-day player hours, WindowsGSM - Server #1 is ranked #15,164, placing it in the top 69% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover WindowsGSM - Server #1?
Included in these Rust Census lists is WindowsGSM - Server #1: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on WindowsGSM - Server #1 carry?
These are the tags WindowsGSM - Server #1 publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What map is listed for WindowsGSM - Server #1?
The game generates the procedural map on WindowsGSM - Server #1.
On WindowsGSM - Server #1, what rules and settings are in force?
The name of WindowsGSM - Server #1 carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join WindowsGSM - Server #1?
Enter client.connect 220.245.200.16:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167398 | Build Game build: 167398. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.