Statistical profileOffline
yukarimiuti
220.158.27.174:28015 checked 8h ago
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1. Main points
Players now
0/ 50
0% full
7-day average
1
peak 4
Rank
#4,637
top 21%
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 1 players, with a peak of 4.
- It ranks #4,637 of all ranked servers, the top 21%, on player hours over the last seven days.
- Its current map went up 4d ago.
2. Players
Figure 1: Players on yukarimiuti
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of yukarimiuti
What the server publishes and what was recorded
| Address | 220.158.27.174:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Oct 2026, 19:40 UTC |
| Hostname | – |
| First seen | 24 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 565 on average | 221 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 136 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 27 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 289 on average | 17 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 25 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 27 / 225 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on yukarimiuti?
The rhythm of yukarimiuti's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 4 days 5 hours ago.
Server record
What does the record show for the uptime and current status of yukarimiuti?
Last seen 8 hours ago, yukarimiuti is offline in this release. The uptime it reports puts the last restart at about 27 hours ago. 88 of 96 hours on across the last 4 full days gives an uptime of 92%. First recorded by Rust Census on 24 October 2026.
What does the performance record of yukarimiuti show?
Over the last 48 hours, server fps averaged 191; the lowest reading was 112. The world carried up to 49,287 entities, including buildings, deployables and all else. Memory use reached 2,320 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for yukarimiuti?
No region is given by yukarimiuti. Rust Census does not look up where the machine stands; it shows where a server says it is. 220.158.27.174:28015 is its address.
What version of Rust has been recorded on yukarimiuti?
Rust network protocol 2635 and build 168909 on Linux is the version yukarimiuti runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for yukarimiuti?
yukarimiuti is offline at present; its last recording was 8 hours ago. Averaged over seven days: 1 players, with a peak of 4. Over the past 48 hours the highest average fell at 12:00 UTC: 4 players.
How does yukarimiuti compare with other servers in the rankings?
For seven-day player hours, yukarimiuti is ranked #4,637, placing it in the top 21% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry yukarimiuti?
Included in these Rust Census lists is yukarimiuti: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on yukarimiuti carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags yukarimiuti publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on yukarimiuti?
yukarimiuti runs a procedural map of size 3,000 with seed 50000, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for yukarimiuti?
No gather rate is given in the name of yukarimiuti. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join yukarimiuti?
Enter client.connect 220.158.27.174:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.