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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 55,890 players on 11,751 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Private

220.158.20.49:28015 checked 8m ago

Release date
Next release
In five minutes (23:05 UTC)
Source
Live server queries
Server address
220.158.20.49:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ ?

7-day average

0

peak –

Rank

#15,344

top 69%

Last wipe

14d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it.
  • It ranks #15,344 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 14d ago.

2. Players

Figure 1: Players on Private

Players now and over time, UTC

AveragePeak
0123400:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020000:0009:0018:0002:0011:0021:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 05:48 UTC14d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Private

5000 · seed 50000

Map of Private

Table 2: The world

As the server publishes it

MapProcedural Map
Size5000
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Private

What the server publishes and what was recorded

Address220.158.20.49:28015
Region–
Max players–
Group limit8, the default
Wipe schedule–
Last wipe14 Oct 2026, 05:48 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average361 / 500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average217 / 300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average36 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average28 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average61 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average82 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Private: what is it?

The rhythm of Private's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 14 days 17 hours ago.

How is wipe day run on Private?

Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server record

Is Private up, and how well has it held up?

Private is online at the time of this release. The uptime it reports puts the last restart at about 11 days ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. It was first seen by Rust Census on 13 September 2026.

Does Private hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 76; the lowest reading was 42. The world carried up to 138,899 entities, including buildings, deployables and all else. Up to 5,090 MB of memory was used. Players feel low fps and a rising entity count as lag.

In which location is Private based?

No region is given by Private. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 220.158.20.49:28015 is its address.

Which Rust version is Private running?

Rust network protocol 2634 and build 167781 on Linux is the version Private runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What are the current player figures for Private?

The figures for this release show 0 players on Private at present. Averaged across seven days, the count is 0 players.

How does Private compare with other servers in the rankings?

The rank for Private is #15,344 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Private?

Included in these Rust Census lists is Private: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Private?

These are the tags Private publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on Private?

Size 5,000 and seed 50000: that is the procedural map on Private, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for Private?

No gather rate is given in the name of Private. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join Private?

Enter client.connect 220.158.20.49:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp0Max players The server holds 0 slots.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Your game must run protocol 2634 to join.
cs167781Build Build 167781 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.