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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 67,203 players on 11,751 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

JP-APOLLO-RUST-PVE-SERVER

219.164.228.12:28015 checked 11m ago

monthly wipes moddedcarbonpve
Release date
Next release
In five minutes (23:35 UTC)
Source
Live server queries
Server address
219.164.228.12:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

1/ 100

1% full

7-day average

4

peak 14

Rank

#1,622

top 7%

Last wipe

28d ago

monthly schedule

Next wipe

6d 19h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 1 players on it, 1% of its 100 slots.
  • Over the last seven days it averaged 4 players, with a peak of 14.
  • It ranks #1,622 of all ranked servers, the top 7%, on player hours over the last seven days.
  • Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on JP-APOLLO-RUST-PVE-SERVER

Players now and over time, UTC

AveragePeak
0510152000:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608000:0009:0019:0004:0013:0022:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

Usual gap

27.6 days

between real wipes

Wipe-day peak

26

players, last three wipes

Crowd held

0%

else halves by day 13

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 19hThu 5 Nov, 19:00 UTCForce wipe FW
34d 19hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 1 OctFri 4 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 30, 31 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:08 UTC FW28d ago 30 – running 1
Fri 4 Sep, 08:06 UTC55d ago 23 halved by day 13 27.6 days 4

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of JP-APOLLO-RUST-PVE-SERVER

4500 · seed 1739184776

Map of JP-APOLLO-RUST-PVE-SERVER

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed1739184776
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of JP-APOLLO-RUST-PVE-SERVER

What the server publishes and what was recorded

Address219.164.228.12:28015
Region–
Max players100
Group limit16 max
Wipe schedulemonthly
Last wipe1 Oct 2026, 23:08 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼EA · groups of 8+ · monthly · 34 on average19 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average14 / 88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服EA · groups of 8+ · monthly · 12 on average3 / 100
[JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 11 on average4 / 100
【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 11 on average3 / 200
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简EA · groups of 16+ · monthly · 10 on average9 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on JP-APOLLO-RUST-PVE-SERVER?

Once a month, and only with the force wipe, does JP-APOLLO-RUST-PVE-SERVER wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 28 days have passed since this world was made. The tags list a wipe schedule of one month.

How is wipe day run on JP-APOLLO-RUST-PVE-SERVER?

An average of 26 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 31 hours after it began. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 13.

Server record

Is JP-APOLLO-RUST-PVE-SERVER up, and how well has it held up?

JP-APOLLO-RUST-PVE-SERVER is online at the time of this release. About 1 hours ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 13 September 2026.

How well does JP-APOLLO-RUST-PVE-SERVER perform?

Average server fps over the last 48 hours was 45, with a low of 23. Buildings, deployables and everything else in the world took the entity count to 203,019. The peak memory use recorded was 8,880 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is JP-APOLLO-RUST-PVE-SERVER based?

Its name points to Asia, though JP-APOLLO-RUST-PVE-SERVER publishes no region tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 219.164.228.12:28015 it is addressed.

What version of Rust has been recorded on JP-APOLLO-RUST-PVE-SERVER?

Rust network protocol 2635 and build 168909 on Windows is the version JP-APOLLO-RUST-PVE-SERVER runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for JP-APOLLO-RUST-PVE-SERVER?

The present count is 1 players on JP-APOLLO-RUST-PVE-SERVER, out of 100 slots. Averaged over seven days: 4 players, with a peak of 14. Over the past 48 hours the highest average fell at 10:00 UTC: 9 players.

In the rankings of Rust servers, where is JP-APOLLO-RUST-PVE-SERVER placed?

For seven-day player hours, JP-APOLLO-RUST-PVE-SERVER is ranked #1,622, placing it in the top 7% of all ranked servers.

Tag details

Where does JP-APOLLO-RUST-PVE-SERVER appear among the Rust Census lists and filters?

These Rust Census lists include JP-APOLLO-RUST-PVE-SERVER: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

The tags on JP-APOLLO-RUST-PVE-SERVER: what do they indicate?

Read by the game's server browser, JP-APOLLO-RUST-PVE-SERVER publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts16 (Group limit): The limit is 16 players per team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Plugins are handled by Carbon on this server. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for JP-APOLLO-RUST-PVE-SERVER?

The procedural map on JP-APOLLO-RUST-PVE-SERVER is generated by the game, measures 4,500 and carries seed 1739184776. The same size and seed produce the same map; RustMaps shows it from this page.

How is JP-APOLLO-RUST-PVE-SERVER configured, and what rules does it keep?

No gather rate is recorded for JP-APOLLO-RUST-PVE-SERVER in its name. No group exceeds 16 players. It runs pve, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.

Connecting

What steps are needed to join JP-APOLLO-RUST-PVE-SERVER?

Enter client.connect 219.164.228.12:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://discord.com/invite/9AcbMCKcvd is the website listed for it.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^z,^y,^m,^p,gmrust,cs168909,ts16

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players Slots: 100.
ts16Group limit The limit is 16 players per team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Plugins are handled by Carbon on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.