Statistical profileOffline
rust dogh (2x) fullwipe
217.18.90.100:28015 checked 1d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipe
10d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,339 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 10d ago.
2. Players
Figure 1: Players on rust dogh (2x) fullwipe
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1.6 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
3
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 06:06 UTC10d ago | 1 | – | running | 2 |
| Sat 3 Oct, 17:08 UTC25d ago | 1 | held half | 14.5 days | 0 |
| Thu 1 Oct, 09:27 UTC27d ago | 7 | – | 2.3 days | 2 |
| Wed 30 Sep, 14:58 UTC28d ago | 7 | – | 0.8 days | 0 |
| Mon 28 Sep, 15:27 UTC30d ago | 4 | – | 2 days | 4 |
| Sun 27 Sep, 10:39 UTC31d ago | 6 | – | 1.2 days | 0 |
| Sat 26 Sep, 12:28 UTC32d ago | 11+1 queue | – | 0.9 days | 5 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of rust dogh (2x) fullwipe
What the server publishes and what was recorded
| Address | 217.18.90.100:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 18 Oct 2026, 06:06 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip | EU · no group limit · 2x · 70 on average | 68 / 100 |
| Atlas - 2X Monthly | JUST WIPED 28.10 | no group limit · 2x · 65 on average | 75 / 100 |
| MIRAGE RUST | Weekly 2x | 28.10 | no group limit · 2x · 64 on average | 76 / 100 |
| RustSide Solo/Duo/Trio 2x | JUST FULLWIPED 28.10 | no group limit · 2x · 60 on average | 66 / 100 |
| [EU] Stevious 2x Main | Vanilla | 28.10 | EU · no group limit · 2x · 55 on average | 61 / 100 |
| Survivors.gg [ 2x Vanilla ] | JUST WIPED 28.10 | no group limit · 2x · 50 on average | 58 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
When does rust dogh (2x) fullwipe wipe, and how often?
rust dogh (2x) fullwipe wipes without a fixed interval, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 10 days 16 hours ago.
On rust dogh (2x) fullwipe, what happens on wipe day?
The average busiest point of its recent wipes drew 3 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
Server details
What does the record show for the uptime and current status of rust dogh (2x) fullwipe?
Last seen 39 hours ago, rust dogh (2x) fullwipe is offline in this release. The uptime it reports puts the last restart at about 4 days 10 hours ago. 151 of 168 hours on across the last 7 full days gives an uptime of 90%. It was first seen by Rust Census on 26 September 2026.
How well does rust dogh (2x) fullwipe perform?
Average server fps over the last 48 hours was 51, with a low of 30. The world carried up to 65,483 entities, including buildings, deployables and all else. Memory use reached 2,462 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
In which location is rust dogh (2x) fullwipe based?
A region is not published by rust dogh (2x) fullwipe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 217.18.90.100:28015 is its address.
What version of Rust has been recorded on rust dogh (2x) fullwipe?
This release lists rust dogh (2x) fullwipe on Rust network protocol 2634 and build 166652, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on rust dogh (2x) fullwipe?
rust dogh (2x) fullwipe is offline at present; its last recording was 39 hours ago. The seven-day average for this server is 0 players.
In the rankings of Rust servers, where is rust dogh (2x) fullwipe placed?
The rank for rust dogh (2x) fullwipe is #15,339 on seven-day player hours, in the top 69% of ranked servers.
Tag details
On Rust Census, which lists and filters carry rust dogh (2x) fullwipe?
Included in these Rust Census lists is rust dogh (2x) fullwipe: Rust 2x servers, counted and Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
The tags on rust dogh (2x) fullwipe: what do they indicate?
These are the tags rust dogh (2x) fullwipe publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for rust dogh (2x) fullwipe?
rust dogh (2x) fullwipe runs a procedural map of size 3,500 with seed 1337, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for rust dogh (2x) fullwipe?
The name of rust dogh (2x) fullwipe records a gather rate of 2x. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join rust dogh (2x) fullwipe?
You can open the console in Rust with F1 and enter client.connect 217.18.90.100:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166652 | Build The server runs game build 166652. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.