Statistical profileOffline
[RO/EU] fuckingdelicious.org
217.160.100.246:28015 checked 7d ago
Connect to this server
1. Main points
Players now
0/ 200
0% full
7-day average
0
peak –
Rank
#13,111
top 59%
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 200 slots.
- It ranks #13,111 of all ranked servers, the top 59%, on player hours over the last seven days.
- Its current map went up 7d ago.
2. Players
Figure 1: Players on [RO/EU] fuckingdelicious.org
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of [RO/EU] fuckingdelicious.org
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of [RO/EU] fuckingdelicious.org
What the server publishes and what was recorded
| Address | 217.160.100.246:28015 |
|---|---|
| Region | – |
| Max players | 200 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 21:36 UTC |
| Hostname | – |
| First seen | 21 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 182 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 70 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 13 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 20 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 83 on average | 254 / 700 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on [RO/EU] fuckingdelicious.org?
Too few wipes of [RO/EU] fuckingdelicious.org are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 7 days 14 hours.
Server record
What does the record show for the uptime and current status of [RO/EU] fuckingdelicious.org?
[RO/EU] fuckingdelicious.org is offline at the time of this release; it was last seen 7 days 13 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 21 October 2026.
In which location is [RO/EU] fuckingdelicious.org based?
Pointing to Europe is [RO/EU] fuckingdelicious.org's name, though no region tag is published. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 217.160.100.246:28015 it is addressed.
Which Rust version is [RO/EU] fuckingdelicious.org running?
Rust network protocol 2634 and build 167781 on Linux is the version [RO/EU] fuckingdelicious.org runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on [RO/EU] fuckingdelicious.org?
At this release [RO/EU] fuckingdelicious.org is offline, having last been seen 7 days 13 hours ago.
What position does [RO/EU] fuckingdelicious.org hold in the server rankings?
For seven-day player hours, [RO/EU] fuckingdelicious.org is ranked #13,111, placing it in the top 59% of all ranked servers.
Tag details
Where does [RO/EU] fuckingdelicious.org appear among the Rust Census lists and filters?
The Rust Census lists that [RO/EU] fuckingdelicious.org fits are: EU Rust servers: the regional count and Modded Rust servers, counted. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on [RO/EU] fuckingdelicious.org: what do they indicate?
Read by the game's server browser, [RO/EU] fuckingdelicious.org publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp200 (Max players): Slots: 200; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What map is listed for [RO/EU] fuckingdelicious.org?
The game generates the procedural map on [RO/EU] fuckingdelicious.org.
On [RO/EU] fuckingdelicious.org, what rules and settings are in force?
No gather rate is recorded for [RO/EU] fuckingdelicious.org in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join [RO/EU] fuckingdelicious.org?
Enter client.connect 217.160.100.246:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp200,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp200 | Max players Slots: 200. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.