Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 42,162 players on 11,632 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rust Tournaments | TEST

217.154.251.167:28015 checked 29d ago

Release date
Next release
In five minutes (06:57 UTC)
Source
Live server queries
Server address
217.154.251.167:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak –

Rank

#16,842

top 70%

Last wipe

71d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
  • It ranks #16,842 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 71d ago.

2. Players

Figure 1: Players on Rust Tournaments | TEST

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Rust Tournaments | TEST

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Rust Tournaments | TEST

What the server publishes and what was recorded

Address217.154.251.167:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe18 Aug 2026, 15:30 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average280 / 300
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average230 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average20 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average21 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average26 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average107 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Rust Tournaments | TEST: what is it?

Too few wipes of Rust Tournaments | TEST are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 71 days 16 hours ago.

Server record

Is Rust Tournaments | TEST up, and how well has it held up?

Rust Tournaments | TEST is offline at the time of this release; it was last seen 29 days 1 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 13 September 2026.

In which location is Rust Tournaments | TEST based?

No region is published by Rust Tournaments | TEST. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 217.154.251.167:28015 is its address.

What version of Rust has been recorded on Rust Tournaments | TEST?

Rust network protocol 2632 and build 161125 on Linux is the version Rust Tournaments | TEST runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for Rust Tournaments | TEST?

At this release Rust Tournaments | TEST is offline, having last been seen 29 days 1 hours ago.

How does Rust Tournaments | TEST compare with other servers in the rankings?

The rank for Rust Tournaments | TEST is #16,842 on seven-day player hours, in the top 70% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover Rust Tournaments | TEST?

The Rust Census lists that Rust Tournaments | TEST fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Rust Tournaments | TEST: what do they indicate?

These are the tags Rust Tournaments | TEST publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2632 (Protocol): Protocol 2632 is required; a different version cannot join; cs161125 (Build): Game build: 161125; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What map is listed for Rust Tournaments | TEST?

A procedural map runs on Rust Tournaments | TEST, generated by the game.

What settings and rules have been listed for Rust Tournaments | TEST?

No gather rate is given in the name of Rust Tournaments | TEST. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to Rust Tournaments | TEST?

You can open the console in Rust with F1 and enter client.connect 217.154.251.167:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp20Max players 20 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2632Protocol Protocol 2632 is required; a different version cannot join.
cs161125Build Game build: 161125.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.