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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 99,159 players on 11,894 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

TroubleChute

217.142.31.170:28015 checked 43d ago

Release date
Next release
In five minutes (11:30 UTC)
Source
Live server queries
Server address
217.142.31.170:28015
First recorded
16 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,349

no region published

Last wipe

43d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,349 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 43d ago.

2. Players

Figure 1: Players on TroubleChute

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of TroubleChute

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of TroubleChute

What the server publishes and what was recorded

Address217.142.31.170:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe16 Sep 2026, 09:09 UTC
Hostname–
First seen16 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average385 / 425
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average458 / 500
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average988 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average56 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average979 / 1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average28 / 250

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on TroubleChute?

The rhythm of TroubleChute's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 43 days 7 hours have passed since this world was made.

Server details

Is TroubleChute up, and how well has it held up?

Last seen 43 days 5 hours ago, TroubleChute is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 16 September 2026.

What location has been recorded for TroubleChute?

No region is given by TroubleChute. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 217.142.31.170:28015 it is addressed.

What version of Rust has been recorded on TroubleChute?

The version in use on TroubleChute is Rust network protocol 2633 and build 163794 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for TroubleChute?

The last count for TroubleChute was 43 days 5 hours ago; it is offline at present.

In the rankings of Rust servers, where is TroubleChute placed?

The rank for TroubleChute is #13,349 on seven-day player hours, in the top – of ranked servers.

Lists and tags

Which Rust Census filters and lists cover TroubleChute?

The Rust Census lists that TroubleChute fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on TroubleChute carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): The server runs game build 163794; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code are the tags TroubleChute publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on TroubleChute?

TroubleChute runs a procedural map, which the game generates.

On TroubleChute, what rules and settings are in force?

No gather rate is given in the name of TroubleChute. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to TroubleChute?

You can open the console in Rust with F1 and enter client.connect 217.142.31.170:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players Slots: 10.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Your game must run protocol 2633 to join.
cs163794Build The server runs game build 163794.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.