Statistical profileOffline
Name of Server as Shown on the Client Server List
217.142.21.168:28015 checked 2d ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
1
peak 1
Rank
#9,853
top 44%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #9,853 of all ranked servers, the top 44%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on Name of Server as Shown on the Client Server List
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Name of Server as Shown on the Client Server List
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Name of Server as Shown on the Client Server List
What the server publishes and what was recorded
| Address | 217.142.21.168:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 16:22 UTC |
| Hostname | – |
| First seen | 27 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 499 on average | 113 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 146 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 497 / 575 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 30 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 573 / 650 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 461 / 525 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Name of Server as Shown on the Client Server List?
With too few wipes of Name of Server as Shown on the Client Server List on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 3 days 7 hours ago.
Server details
How reliable is Name of Server as Shown on the Client Server List, and is it online now?
The latest count records Name of Server as Shown on the Client Server List as offline, last seen 2 days 2 hours ago. The figures for the last full day, 1 in all, show it up 0% of the time, 0 of 24 hours. The first sighting of it by Rust Census was on 27 October 2026.
What location has been recorded for Name of Server as Shown on the Client Server List?
No region is published by Name of Server as Shown on the Client Server List. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 217.142.21.168:28015 is its address.
What version of Rust has been recorded on Name of Server as Shown on the Client Server List?
Rust network protocol 2635 and build 168909 on Windows is the version Name of Server as Shown on the Client Server List runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does Name of Server as Shown on the Client Server List carry?
At this release Name of Server as Shown on the Client Server List is offline, having last been seen 2 days 2 hours ago. This release records a seven-day average of 1 players and a peak of 1.
In the rankings of Rust servers, where is Name of Server as Shown on the Client Server List placed?
For seven-day player hours, Name of Server as Shown on the Client Server List is ranked #9,853, placing it in the top 44% of all ranked servers.
Tag details
Where does Name of Server as Shown on the Client Server List appear among the Rust Census lists and filters?
These Rust Census lists include Name of Server as Shown on the Client Server List: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Name of Server as Shown on the Client Server List carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for Name of Server as Shown on the Client Server List?
The game generates the procedural map on Name of Server as Shown on the Client Server List.
What settings and rules have been listed for Name of Server as Shown on the Client Server List?
No gather rate is recorded for Name of Server as Shown on the Client Server List in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to Name of Server as Shown on the Client Server List?
Enter client.connect 217.142.21.168:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.