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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 37,607 players on 11,693 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

DZP Rust Server

216.82.17.220:28015 checked 12m ago

vanilla
Release date
Next release
In five minutes (02:35 UTC)
Source
Live server queries
Server address
216.82.17.220:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 128

0% full

7-day average

0

peak –

Rank

#15,353

top 69%

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 128 slots.
  • It ranks #15,353 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on DZP Rust Server

Players now and over time, UTC

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040003:0012:0021:0006:0015:0001:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:05 UTC26d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of DZP Rust Server

3200 · seed 2084566726

Map of DZP Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size3200
Seed2084566726
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of DZP Rust Server

What the server publishes and what was recorded

Address216.82.17.220:28015
Region–
Max players128
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 09:05 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average169 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average108 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average16 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average15 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average16 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average21 / 200

10. Quick answers

From the figures on this page.

Wipe details

When does DZP Rust Server wipe, and how often?

The rhythm of DZP Rust Server's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 26 days 17 hours.

What should you expect on wipe day at DZP Rust Server?

An average of 1 players attended at peak across recent wipes. 33 hours after the latest wipe, the crowd peaked.

Server details

How reliable is DZP Rust Server, and is it online now?

At the latest check, DZP Rust Server was online. About 16 hours ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.

Does DZP Rust Server hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 214; the lowest reading was 173. Buildings, deployables and everything else in the world took the entity count to 56,511. Up to 1,938 MB of memory was used. Players feel low fps and a rising entity count as lag.

What location has been recorded for DZP Rust Server?

A region is not published by DZP Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 216.82.17.220:28015 it is addressed.

What version of Rust has been recorded on DZP Rust Server?

The version in use on DZP Rust Server is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on DZP Rust Server?

DZP Rust Server stands at 0 players from 128 slots in this release. This release gives a seven-day average of 0 players.

In the rankings of Rust servers, where is DZP Rust Server placed?

The rank for DZP Rust Server is #15,353 on seven-day player hours, in the top 69% of ranked servers.

Lists and tags

Where does DZP Rust Server appear among the Rust Census lists and filters?

These Rust Census lists include DZP Rust Server: Community servers and Vanilla Rust servers. Under these filters it comes up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

The tags on DZP Rust Server: what do they indicate?

Read by the game's server browser, DZP Rust Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp128 (Max players): Slots: 128; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map is in use on DZP Rust Server?

The procedural map on DZP Rust Server is generated by the game, measures 3,200 and carries seed 2084566726. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is DZP Rust Server configured, and what rules does it keep?

No gather rate is given in the name of DZP Rust Server. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to DZP Rust Server?

Enter client.connect 216.82.17.220:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://discord.com/invite/ugaZMne2UZ is the website listed for it.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp128,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp128Max players Slots: 128.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.