Statistical profileOnline
[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames
NA 216.39.240.61:29011 checked 10m ago
Connect to this server
1. Main points
Players now
2/ 1000
0% full
7-day average
0
peak 13
Rank
#5,205
top 23% · #874 in NA
Last wipe
28d ago
weekly schedule
Next wipe
6d 15h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 2 players on it, 0% of its 1,000 slots.
- Over the last seven days it averaged 0 players, with a peak of 13.
- It ranks #5,205 of all ranked servers, the top 23%, and #874 in NA, on player hours over the last seven days.
- Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 23% of all ranked servers, top 47% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames
What the server publishes and what was recorded
| Address | 216.39.240.61:29011 |
|---|---|
| Region | NA |
| Max players | 1000 |
| Group limit | 100 max |
| Wipe schedule | weekly |
| Last wipe | 1 Oct 2026, 17:53 UTC |
| Hostname | – |
| First seen | 24 Oct 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
⦿ ICEFUSE HUB ⦿ - Freestyle · Range · Flicks · Helis - TDM · FFA · 1v1 · Maze · Facechecks · Prop Hunt · Sumo ▼ WHY PLAY HERE ▼ - Custom high-performance plugins & map - Unique Minigames & Aim Trainers - Active Development ★ discord.gg/icefuse ★ store.icefuse.com ★
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP | NA · groups of 8+ · 5 on average | 4 / 10 |
| [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | NA · no group limit · 2 on average | 8 / 100 |
| [US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPS | NA · groups of 100+ · 1e+09x · weekly · 32 on average | 28 / 100 |
| KABOOM 1000X | RAID AI CLANS | PVP | BACKPACKS | NA · groups of 10+ · 1000x · weekly · 5 on average | 2 / 200 |
| NA | Apex Aim Arena | 1v1 Facecheck FFA Targets | NA · groups of 8+ · 3 on average | 0 / 16 |
| Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun Game | NA · groups of 8+ · 3 on average | 0 / 16 |
11. Quick answers
From the figures on this page.
Wipe records
When does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames wipe, and how often?
From the force wipe, the next wipe of [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is estimated. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 28 days 9 hours have passed since this world was made. Its tags carry a weekly wipe schedule.
About the server
How reliable is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames, and is it online now?
[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is online at the time of this release. The uptime it reports puts the last restart at about 5 days 6 hours ago. Of the 120 hours in the last 5 full days, it was up 119 of them, or 99%. The first sighting of it by Rust Census was on 24 October 2026.
What does the performance record of [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames show?
Average server fps over the last 48 hours was 30, with a low of 30. Buildings, deployables and everything else in the world took the entity count to 5,374. Players feel low fps and a rising entity count as lag.
What location has been recorded for [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
Its NA tag is how [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames lists itself in North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 216.39.240.61:29011 it is addressed.
On which Rust version does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames operate?
The version in use on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
At counting time [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames recorded 2 players across 1,000 slots. Averaged over seven days: 0 players, with a peak of 13. Over the past 48 hours the highest average fell at 19:00 UTC: 6 players.
What position does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames hold in the server rankings?
On player hours over the last seven days [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames stands at #5,205, #874 in North America, in the top 23% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
These Rust Census lists include [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames: Modded Rust servers, counted, Aim training servers, counted and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Which meanings do the tags on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames carry?
Read by the game's server browser, [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp1000 (Max players): The server holds 1,000 slots; ts100 (Group limit): Team size is capped at 100; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^w (Weekly): The wipe cycle is weekly; ^d (Combat training): Practice your aim and PvP here; the loot is handed to you; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): The Carbon plugin framework runs here; NA (North America): The server browser files this server under North America. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
Size 6,000 and seed 1337: that is the procedural map on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: IFN.GG.
On [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames, what rules and settings are in force?
The name of [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames carries no gather rate. 100 players is the recorded group limit. combat training is the game mode recorded, aim and PvP practice, loot handed out. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Carbon. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
You can open the console in Rust with F1 and enter client.connect 216.39.240.61:29011; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://icefuse.com/.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp1000,ptrak,$r?,v2635,^z,^y,^w,^d,NA,gmrust,cs168909,ts100
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp1000 | Max players The server holds 1,000 slots. |
ts100 | Group limit Team size is capped at 100. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Wipe schedule
^w | Weekly The wipe cycle is weekly. |
|---|
Gameplay
^d | Combat training Practice your aim and PvP here; the loot is handed to you. |
|---|
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Region
NA | North America The server browser files this server under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
