Statistical profileOnline
[US] ICEFUSE TEST SERVER 1
216.39.240.61:28012 checked 31m ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#14,292
top 64%
Last wipe
2d ago
weekly schedule
Next wipe
1d 2h
Sat 31 Oct, 03:08 UTC
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #14,292 of all ranked servers, the top 64%, on player hours over the last seven days.
- Its current map went up 2d ago; the next wipe is expected Saturday 31 October, 03:08 UTC, every Tuesday at 03:07 and every Saturday at 03:08 UTC.
2. Players
Figure 1: Players on [US] ICEFUSE TEST SERVER 1
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Saturday 31 October, 03:08 UTC, in 1d 2h. Every Tuesday at 03:07 and every Saturday at 03:08 UTC · high confidence
Usual gap
3.5 days
between real wipes
On rhythm
88%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 1d 2h | Sat 31 Oct, 03:08 UTC | Own schedule |
| 4d 2h | Tue 3 Nov, 03:07 UTC | Own schedule |
| 6d 17h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 8d 2h | Sat 7 Nov, 03:08 UTC | Own schedule |
| 11d 2h | Tue 10 Nov, 03:07 UTC | Own schedule |
| 15d 2h | Sat 14 Nov, 03:08 UTC | Own schedule |
| 18d 2h | Tue 17 Nov, 03:07 UTC | Own schedule |
| 22d 2h | Sat 21 Nov, 03:08 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 32 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 03:07 UTC2d ago | 1 | – | running | 0 |
| Sat 24 Oct, 03:08 UTC5d ago | 1 | held half | 3 days | 0 |
| Wed 21 Oct, 05:17 UTC8d ago | 0 | – | 2.9 days | 0 |
| Sat 17 Oct, 03:08 UTC12d ago | 0 | – | 4.1 days | 0 |
| Tue 13 Oct, 03:07 UTC16d ago | 0 | – | 4 days | 0 |
| Sat 10 Oct, 03:07 UTC19d ago | 0 | – | 3 days | 0 |
| Tue 6 Oct, 03:10 UTC23d ago | 0 | – | 4 days | 0 |
| Thu 1 Oct, 18:01 UTC FW28d ago | 1 | halved by day 2 | 4.4 days | 0 |
| Tue 29 Sep, 03:09 UTC30d ago | 0 | – | 2.6 days | 0 |
| Mon 28 Sep, 17:02 UTC31d ago | 1 | – | 0.4 days | 0 |
| Thu 24 Sep, 11:23 UTC35d ago | 0 | – | 4.2 days | 0 |
| Tue 22 Sep, 03:09 UTC37d ago | 0 | – | 2.3 days | 0 |
| Sat 19 Sep, 03:09 UTC40d ago | 0 | – | 3 days | 0 |
| Tue 15 Sep, 03:09 UTC44d ago | 0 | – | 4 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of [US] ICEFUSE TEST SERVER 1
What the server publishes and what was recorded
| Address | 216.39.240.61:28012 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 100 max |
| Wipe schedule | weekly |
| Last wipe | 27 Oct 2026, 03:07 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
THIS IS A CLONE OF OUR BATTLEFIELD SERVER! > Million X Gather Rates, Fast Recycle AND Smelting Speeds! > Free Bgrade, Skinbox, Sign Artist, MyMini For Everyone! > Clans, Teams, Kits, Homes, Teleporting, Bounties, Bgrade, Remove > Vehicles Spawn With Full Health AND Parts! > Custom Anticheat! ▼SERVER WIPE TIMES▼ ★ Tuesday at 3:00 PM GMT ★ Friday at 1:00 PM GMT
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP | NA · groups of 8+ · 5 on average | 0 / 10 |
| [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | NA · no group limit · 2 on average | 5 / 100 |
| [US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPS | NA · groups of 100+ · 1e+09x · weekly · 32 on average | 38 / 100 |
| KABOOM 1000X | RAID AI CLANS | PVP | BACKPACKS | NA · groups of 10+ · 1000x · weekly · 5 on average | 6 / 200 |
| NA | Apex Aim Arena | 1v1 Facecheck FFA Targets | NA · groups of 8+ · 3 on average | 0 / 16 |
| Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun Game | NA · groups of 8+ · 3 on average | 0 / 16 |
11. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for [US] ICEFUSE TEST SERVER 1: what is it?
The wipe rhythm of [US] ICEFUSE TEST SERVER 1 is every Tuesday at 03:07 and every Saturday at 03:08 UTC. Saturday 31 October at 03:08 UTC is the date of its next wipe. 2 days 21 hours have passed since this world was made. A weekly wipe schedule is published in its tags.
On [US] ICEFUSE TEST SERVER 1, what happens on wipe day?
Recent wipes drew an average peak of 1 players. On the latest wipe, 32 hours passed before the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
Server record
What does the record show for the uptime and current status of [US] ICEFUSE TEST SERVER 1?
At the latest check, [US] ICEFUSE TEST SERVER 1 was online. The uptime it reports puts the last restart at about 18 hours ago. Of the 168 hours in the last 7 full days, it was up 116 of them, or 69%. First recorded by Rust Census on 13 September 2026.
How well does [US] ICEFUSE TEST SERVER 1 perform?
Over the last 48 hours, server fps averaged 30; the lowest reading was 30. The world carried up to 31,000 entities, including buildings, deployables and all else. Memory use reached 2,244 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
In which location is [US] ICEFUSE TEST SERVER 1 based?
Its name points to North America, though [US] ICEFUSE TEST SERVER 1 publishes no region tag. Rust Census does not look up where the machine stands; it shows where a server says it is. 216.39.240.61:28012 is its address.
On which Rust version does [US] ICEFUSE TEST SERVER 1 operate?
The version in use on [US] ICEFUSE TEST SERVER 1 is Rust network protocol 2635 and build 169621 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for [US] ICEFUSE TEST SERVER 1?
At counting time [US] ICEFUSE TEST SERVER 1 recorded 0 players across 100 slots. Averaged over seven days: 0 players, with a peak of 1. The busiest hour in the last 48 hours was 11:00 UTC, with an average of 0 players.
What position does [US] ICEFUSE TEST SERVER 1 hold in the server rankings?
The rank for [US] ICEFUSE TEST SERVER 1 is #14,292 on seven-day player hours, in the top 64% of ranked servers.
Lists and tags
Where does [US] ICEFUSE TEST SERVER 1 appear among the Rust Census lists and filters?
The Rust Census lists that [US] ICEFUSE TEST SERVER 1 fits are: Modded Rust servers, counted, Aim training servers, counted, Rust battlefield servers and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
The tags on [US] ICEFUSE TEST SERVER 1: what do they indicate?
Read by the game's server browser, [US] ICEFUSE TEST SERVER 1 publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp100 (Max players): The server holds 100 slots; ts100 (Group limit): No team may hold more than 100; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs169621 (Build): The server runs game build 169621; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^w (Weekly): The wipe cycle is weekly; ^d (Combat training): For aim and PvP practice, with loot provided; ^i (Battlefield): High rates and kits make this a fast PvP battlefield; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for [US] ICEFUSE TEST SERVER 1?
The procedural map on [US] ICEFUSE TEST SERVER 1 is generated by the game, measures 3,250 and carries seed 1088026125. The same size and seed produce the same map; RustMaps shows it from this page. The name of the map is listed as: Wiped 2 days ago.
What settings and rules have been listed for [US] ICEFUSE TEST SERVER 1?
No gather rate is recorded for [US] ICEFUSE TEST SERVER 1 in its name. 100 players is the recorded group limit. It runs combat training, aim and PvP practice, loot handed out. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join [US] ICEFUSE TEST SERVER 1?
You can open the console in Rust with F1 and enter client.connect 216.39.240.61:28012; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://icefuse.com/.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^z,^y,^w,^d,^i,gmvanilla,cs169621,ts100
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts100 | Group limit No team may hold more than 100. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs169621 | Build The server runs game build 169621. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Wipe schedule
^w | Weekly The wipe cycle is weekly. |
|---|
Gameplay
^d | Combat training For aim and PvP practice, with loot provided. |
|---|---|
^i | Battlefield High rates and kits make this a fast PvP battlefield. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.