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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,014 players on 11,706 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[US] ICEFUSE TEST SERVER 1

216.39.240.61:28012 checked 31m ago

weekly wipes moddedcarbon
Release date
Next release
In five minutes (00:35 UTC)
Source
Live server queries
Server address
216.39.240.61:28012
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak 1

Rank

#14,292

top 64%

Last wipe

2d ago

weekly schedule

Next wipe

1d 2h

Sat 31 Oct, 03:08 UTC

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #14,292 of all ranked servers, the top 64%, on player hours over the last seven days.
  • Its current map went up 2d ago; the next wipe is expected Saturday 31 October, 03:08 UTC, every Tuesday at 03:07 and every Saturday at 03:08 UTC.

2. Players

Figure 1: Players on [US] ICEFUSE TEST SERVER 1

Players now and over time, UTC

AveragePeak
00.250.50.75102:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304002:0011:0021:0005:0014:0023:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Saturday 31 October, 03:08 UTC, in 1d 2h. Every Tuesday at 03:07 and every Saturday at 03:08 UTC · high confidence

Usual gap

3.5 days

between real wipes

On rhythm

88%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
1d 2hSat 31 Oct, 03:08 UTCOwn schedule
4d 2hTue 3 Nov, 03:07 UTCOwn schedule
6d 17hThu 5 Nov, 19:00 UTCForce wipe FW
8d 2hSat 7 Nov, 03:08 UTCOwn schedule
11d 2hTue 10 Nov, 03:07 UTCOwn schedule
15d 2hSat 14 Nov, 03:08 UTCOwn schedule
18d 2hTue 17 Nov, 03:07 UTCOwn schedule
22d 2hSat 21 Nov, 03:08 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 27 OctSat 24 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 32 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 03:07 UTC2d ago 1 – running 0
Sat 24 Oct, 03:08 UTC5d ago 1 held half 3 days 0
Wed 21 Oct, 05:17 UTC8d ago 0 – 2.9 days 0
Sat 17 Oct, 03:08 UTC12d ago 0 – 4.1 days 0
Tue 13 Oct, 03:07 UTC16d ago 0 – 4 days 0
Sat 10 Oct, 03:07 UTC19d ago 0 – 3 days 0
Tue 6 Oct, 03:10 UTC23d ago 0 – 4 days 0
Thu 1 Oct, 18:01 UTC FW28d ago 1 halved by day 2 4.4 days 0
Tue 29 Sep, 03:09 UTC30d ago 0 – 2.6 days 0
Mon 28 Sep, 17:02 UTC31d ago 1 – 0.4 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [US] ICEFUSE TEST SERVER 1

3250 · seed 1088026125

Map of [US] ICEFUSE TEST SERVER 1

Table 3: The world

As the server publishes it

MapWiped 2 days ago
Size3250
Seed1088026125

8. Server characteristics

Table 4: Characteristics of [US] ICEFUSE TEST SERVER 1

What the server publishes and what was recorded

Address216.39.240.61:28012
Region–
Max players100
Group limit100 max
Wipe scheduleweekly
Last wipe27 Oct 2026, 03:07 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

THIS IS A CLONE OF OUR BATTLEFIELD SERVER! > Million X Gather Rates, Fast Recycle AND Smelting Speeds! > Free Bgrade, Skinbox, Sign Artist, MyMini For Everyone! > Clans, Teams, Kits, Homes, Teleporting, Bounties, Bgrade, Remove > Vehicles Spawn With Full Health AND Parts! > Custom Anticheat! ▼SERVER WIPE TIMES▼ ★ Tuesday at 3:00 PM GMT ★ Friday at 1:00 PM GMT

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average0 / 10
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 2 on average5 / 100
[US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPSNA · groups of 100+ · 1e+09x · weekly · 32 on average38 / 100
KABOOM 1000X | RAID AI CLANS | PVP | BACKPACKSNA · groups of 10+ · 1000x · weekly · 5 on average6 / 200
NA | Apex Aim Arena | 1v1 Facecheck FFA TargetsNA · groups of 8+ · 3 on average0 / 16
Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun GameNA · groups of 8+ · 3 on average0 / 16

11. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for [US] ICEFUSE TEST SERVER 1: what is it?

The wipe rhythm of [US] ICEFUSE TEST SERVER 1 is every Tuesday at 03:07 and every Saturday at 03:08 UTC. Saturday 31 October at 03:08 UTC is the date of its next wipe. 2 days 21 hours have passed since this world was made. A weekly wipe schedule is published in its tags.

On [US] ICEFUSE TEST SERVER 1, what happens on wipe day?

Recent wipes drew an average peak of 1 players. On the latest wipe, 32 hours passed before the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

Server record

What does the record show for the uptime and current status of [US] ICEFUSE TEST SERVER 1?

At the latest check, [US] ICEFUSE TEST SERVER 1 was online. The uptime it reports puts the last restart at about 18 hours ago. Of the 168 hours in the last 7 full days, it was up 116 of them, or 69%. First recorded by Rust Census on 13 September 2026.

How well does [US] ICEFUSE TEST SERVER 1 perform?

Over the last 48 hours, server fps averaged 30; the lowest reading was 30. The world carried up to 31,000 entities, including buildings, deployables and all else. Memory use reached 2,244 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

In which location is [US] ICEFUSE TEST SERVER 1 based?

Its name points to North America, though [US] ICEFUSE TEST SERVER 1 publishes no region tag. Rust Census does not look up where the machine stands; it shows where a server says it is. 216.39.240.61:28012 is its address.

On which Rust version does [US] ICEFUSE TEST SERVER 1 operate?

The version in use on [US] ICEFUSE TEST SERVER 1 is Rust network protocol 2635 and build 169621 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for [US] ICEFUSE TEST SERVER 1?

At counting time [US] ICEFUSE TEST SERVER 1 recorded 0 players across 100 slots. Averaged over seven days: 0 players, with a peak of 1. The busiest hour in the last 48 hours was 11:00 UTC, with an average of 0 players.

What position does [US] ICEFUSE TEST SERVER 1 hold in the server rankings?

The rank for [US] ICEFUSE TEST SERVER 1 is #14,292 on seven-day player hours, in the top 64% of ranked servers.

Lists and tags

Where does [US] ICEFUSE TEST SERVER 1 appear among the Rust Census lists and filters?

The Rust Census lists that [US] ICEFUSE TEST SERVER 1 fits are: Modded Rust servers, counted, Aim training servers, counted, Rust battlefield servers and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

The tags on [US] ICEFUSE TEST SERVER 1: what do they indicate?

Read by the game's server browser, [US] ICEFUSE TEST SERVER 1 publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp100 (Max players): The server holds 100 slots; ts100 (Group limit): No team may hold more than 100; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs169621 (Build): The server runs game build 169621; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^w (Weekly): The wipe cycle is weekly; ^d (Combat training): For aim and PvP practice, with loot provided; ^i (Battlefield): High rates and kits make this a fast PvP battlefield; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for [US] ICEFUSE TEST SERVER 1?

The procedural map on [US] ICEFUSE TEST SERVER 1 is generated by the game, measures 3,250 and carries seed 1088026125. The same size and seed produce the same map; RustMaps shows it from this page. The name of the map is listed as: Wiped 2 days ago.

What settings and rules have been listed for [US] ICEFUSE TEST SERVER 1?

No gather rate is recorded for [US] ICEFUSE TEST SERVER 1 in its name. 100 players is the recorded group limit. It runs combat training, aim and PvP practice, loot handed out. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join [US] ICEFUSE TEST SERVER 1?

You can open the console in Rust with F1 and enter client.connect 216.39.240.61:28012; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://icefuse.com/.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^z,^y,^w,^d,^i,gmvanilla,cs169621,ts100

Game

gmvanillaGame mode Survival play in the vanilla format.
mp100Max players The server holds 100 slots.
ts100Group limit No team may hold more than 100.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs169621Build The server runs game build 169621.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Wipe schedule

^wWeekly The wipe cycle is weekly.

Gameplay

^dCombat training For aim and PvP practice, with loot provided.
^iBattlefield High rates and kits make this a fast PvP battlefield.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.