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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 63,580 players on 11,733 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RustEZ Dev

216.39.240.123:29013 checked 11m ago

moddedcarbonpve
Release date
Next release
In five minutes (00:00 UTC)
Source
Live server queries
Server address
216.39.240.123:29013
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak 1

Rank

#14,232

top 64%

Last wipe

8d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #14,232 of all ranked servers, the top 64%, on player hours over the last seven days.
  • Its current map went up 8d ago.

2. Players

Figure 1: Players on RustEZ Dev

Players now and over time, UTC

AveragePeak
00.250.50.75101:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304001:0010:0020:0004:0013:0022:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct14 Oct21 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

9.7 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

0

players, last three wipes

Crowd held

0%

else halves by day 1

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Wed 21 OctSat 3 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 21:13 UTC8d ago 1 – running 0
Sat 3 Oct, 06:24 UTC26d ago 0 – 18.6 days 0
Thu 1 Oct, 13:58 UTC28d ago 0 – 1.7 days 0
Mon 21 Sep, 21:00 UTC38d ago 1 halved by day 1 9.7 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RustEZ Dev

3000 · seed 698477907

Map of RustEZ Dev

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed698477907
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of RustEZ Dev

What the server publishes and what was recorded

Address216.39.240.123:29013
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe21 Oct 2026, 21:13 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 13 on average5 / 200
CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average1 / 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average1 / 30
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average0 / 200
BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average2 / 200
CZ/SK RELAX PVEgroups of 8+ · monthly · 3 on average3 / 30

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for RustEZ Dev: what is it?

No next wipe can be predicted for RustEZ Dev, which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 8 days 2 hours ago.

How is wipe day run on RustEZ Dev?

The average busiest point of its recent wipes drew 0 players. The peak of the latest wipe's crowd came 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. The fall below half came by day 1 in those cases where it did not hold.

Server details

How reliable is RustEZ Dev, and is it online now?

At the latest check, RustEZ Dev was online. About 7 days 3 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 143 of them, or 85%. First recorded by Rust Census on 13 September 2026.

What does the performance record of RustEZ Dev show?

Over the last 48 hours, server fps averaged 30; the lowest reading was 30. The world carried up to 51,290 entities, including buildings, deployables and all else. Up to 4,279 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for RustEZ Dev?

No region is given by RustEZ Dev. Rust Census does not look up where the machine stands; it shows where a server says it is. At 216.39.240.123:29013 it is addressed.

Which Rust version is RustEZ Dev running?

This release lists RustEZ Dev on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does RustEZ Dev carry?

RustEZ Dev stands at 0 players from 100 slots in this release. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 12:00 UTC: 0 players.

How does RustEZ Dev compare with other servers in the rankings?

For seven-day player hours, RustEZ Dev is ranked #14,232, placing it in the top 64% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry RustEZ Dev?

Included in these Rust Census lists is RustEZ Dev: Modded Rust servers, counted, Rust build servers: listed, Rust creative servers: live figures and Rust PvE servers, listed. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on RustEZ Dev carry?

gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^c (Creative): No gathering is needed; this is sandbox building, and you build what you like; ^k (Build server): Builds: a place to practise and design bases; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed are the tags RustEZ Dev publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

What map is listed for RustEZ Dev?

The procedural map on RustEZ Dev is generated by the game, measures 3,000 and carries seed 698477907. Size and seed together fix the map, so you can view it on RustMaps from this page.

On RustEZ Dev, what rules and settings are in force?

The name of RustEZ Dev carries no gather rate. 8 players is the group limit, the game's default. build & creative is the game mode recorded, sandbox building, no gathering. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join RustEZ Dev?

You can open the console in Rust with F1 and enter client.connect 216.39.240.123:29013; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://rustez.com.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^z,^y,^c,^k,^p,gmvanilla,cs168909,ts8

Game

gmvanillaGame mode The mode is vanilla survival.
mp100Max players The server holds 100 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Gameplay

^cCreative No gathering is needed; this is sandbox building, and you build what you like.
^kBuild server Builds: a place to practise and design bases.
^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.