Statistical profileOffline
Ray and Tina
216.245.177.84:28035 checked 4d ago
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1. Main points
Players now
2/ 30
7% full
7-day average
2
peak 2
Rank
#8,187
top 37%
Last wipe
18d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 2 players on it, 7% of its 30 slots.
- Over the last seven days it averaged 2 players, with a peak of 2.
- It ranks #8,187 of all ranked servers, the top 37%, on player hours over the last seven days.
- Its current map went up 18d ago.
2. Players
Figure 1: Players on Ray and Tina
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
2.5 days
between real wipes
Wipe-day peak
2
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 03:00 UTC18d ago | 2 | – | running | 2 |
| Thu 8 Oct, 16:03 UTC20d ago | 2 | held half | 2.5 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Ray and Tina
What the server publishes and what was recorded
| Address | 216.245.177.84:28035 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Oct 2026, 03:00 UTC |
| Hostname | – |
| First seen | 5 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 541 / 525 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 387 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 49 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 50 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 57 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 165 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
When does Ray and Tina wipe, and how often?
The rhythm of Ray and Tina's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 18 days 9 hours have passed since this world was made.
On Ray and Tina, what happens on wipe day?
An average of 2 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
Server record
Is Ray and Tina up, and how well has it held up?
Ray and Tina is offline at the time of this release; it was last seen 4 days 13 hours ago. A total of 5 of 168 hours were up over 7 full days, which is 3% of the time. The first sighting of it by Rust Census was on 5 October 2026.
In which location is Ray and Tina based?
No region is published by Ray and Tina. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 216.245.177.84:28035 is its address.
On which Rust version does Ray and Tina operate?
Rust network protocol 2635 and build 168909 on Windows is the version Ray and Tina runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for Ray and Tina?
The last count for Ray and Tina was 4 days 13 hours ago; it is offline at present. This release records a seven-day average of 2 players and a peak of 2.
In the rankings of Rust servers, where is Ray and Tina placed?
The rank for Ray and Tina is #8,187 on seven-day player hours, in the top 37% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Ray and Tina?
Included in these Rust Census lists is Ray and Tina: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Ray and Tina: what do they indicate?
These are the tags Ray and Tina publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp30 (Max players): Slots: 30; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for Ray and Tina?
Size 4,000 and seed 884596: that is the procedural map on Ray and Tina, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
On Ray and Tina, what rules and settings are in force?
No gather rate is given in the name of Ray and Tina. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join Ray and Tina?
Enter client.connect 216.245.177.84:28035 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp30 | Max players Slots: 30. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.