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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 64,938 players on 11,790 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep

NA 216.245.177.2:28015 checked 11m ago

2x quad monthly wipes moddedoxidepve
Release date
Next release
In five minutes (22:05 UTC)
Source
Live server queries
Server address
216.245.177.2:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 100

0% full

7-day average

1

peak 9

Rank

#3,294

top 15% · #543 in NA

Last wipe

27d ago

monthly schedule

Next wipe

7d 20h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 1 players, with a peak of 9.
  • It ranks #3,294 of all ranked servers, the top 15%, and #543 in NA, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep

Players now and over time, UTC

AveragePeak
02.557.51023:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020023:0008:0017:0001:0010:0020:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 29% in NA, and #209 of the quad servers (top 25%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

Usual gap

16.5 days

between real wipes

Wipe-day peak

10

players, last three wipes

Crowd held

0%

else halves by day 14

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 20hThu 5 Nov, 19:00 UTCForce wipe FW
35d 20hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 18 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 15 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 05:05 UTC10d ago 7 – running 3
Thu 1 Oct, 17:59 UTC FW27d ago 12 halved by day 14 16.5 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep

3500 · seed 1337

Map of [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep

Table 3: The world

As the server publishes it

MapCustom Map
Size3500
Seed1337

8. Server characteristics

Table 4: Characteristics of [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep

What the server publishes and what was recorded

Address216.245.177.2:28015
RegionNA
Max players100
Group limitquad
Wipe schedulemonthly
Last wipe1 Oct 2026, 17:59 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

PVP+PVE Hybrid | Weekend Full-Map PVP | Weekday Monument PVP | Raidable Bases | Quests | Events | Dungeons | 2x Gather & Smelt | 2x Recycle

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 20 on average29 / 140
Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|NA · quad · 4x · monthly · 1 on average0 / 100
BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | RaidabNA · quad · monthly · 4 on average3 / 50
Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.NA · quad · monthly · 2 on average6 / 50
[US] The Clinic | PVE | Monthly | 2x | Raidable Bases | ConvoyNA · groups of 24+ · 2x · monthly · 6 on average6 / 65
The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|ZombiesNA · groups of 8+ · 2x · monthly · 5 on average6 / 25

11. Quick answers

From the figures on this page.

Wipe records

When does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep wipe, and how often?

A monthly force wipe is the sole occasion on which [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep wipes. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 27 days 4 hours. A monthly wipe schedule is published in its tags.

On [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep, what happens on wipe day?

Recent wipes drew an average peak of 10 players. 15 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 14.

About the server

How reliable is [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep, and is it online now?

At the latest check, [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep was online. About 3 hours ago is when it last restarted, according to the uptime it reports. 163 of 168 hours on across the last 7 full days gives an uptime of 97%. The first sighting of it by Rust Census was on 13 September 2026.

How well does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep perform?

Over the last 48 hours, server fps averaged 108; the lowest reading was 84. Buildings, deployables and everything else in the world took the entity count to 91,930. The peak memory use recorded was 2,461 MB. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?

Its NA tag is how [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep lists itself in North America. Rust Census does not look up where the machine stands; it shows where a server says it is. 216.245.177.2:28015 is its address.

On which Rust version does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep operate?

Rust network protocol 2635 and build 168909 on Windows is the version [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?

[US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep stands at 0 players from 100 slots in this release. Averaged over seven days: 1 players, with a peak of 9. The busiest hour in the last 48 hours was 00:00 UTC, with an average of 8 players.

How does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep compare with other servers in the rankings?

For seven-day player hours [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep is ranked #3,294 and #543 in North America, placing it in the top 15% of all ranked servers. This release places it #209 among quad servers.

Tags, lists

On Rust Census, which lists and filters carry [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?

These Rust Census lists include [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep: Rust 2x servers, counted, Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.

What is meant by each tag shown on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?

Read by the game's server browser, [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): 100 slots are available; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; NA (North America): North America is the region under which the browser lists it. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?

[US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep runs a procedural map of size 3,500 with seed 1337, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: Custom Map.

On [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep, what rules and settings are in force?

The name of [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep records a gather rate of 2x. A limit of 4 players applies to groups (quad). pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?

Enter client.connect 216.245.177.2:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. https://discord.com/invite/CY26dhSAT is the website listed for it.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players 100 slots are available.
ts4Group limit Team size is capped at 4.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Region

NANorth America North America is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.