Statistical profileOnline
James Test Rust Server
216.245.176.215:28015 checked 8m ago
Connect to this server
1. Main points
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,318
top 69%
Last wipe
68d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 20 slots.
- It ranks #15,318 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 68d ago.
2. Players
Figure 1: Players on James Test Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of James Test Rust Server
6000 · seed 2797370150
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 6000 |
| Seed | 2797370150 |
8. Server characteristics
Table 3: Characteristics of James Test Rust Server
What the server publishes and what was recorded
| Address | 216.245.176.215:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Aug 2026, 13:54 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 541 / 525 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 387 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 49 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 50 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 57 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 165 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on James Test Rust Server?
Too few wipes of James Test Rust Server are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 68 days 22 hours.
About the server
Is James Test Rust Server up, and how well has it held up?
James Test Rust Server is online at the time of this release. The uptime it reports puts the last restart at about 9 days 21 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.
How well does James Test Rust Server perform?
Over the last 48 hours, server fps averaged 30; the lowest reading was 30. Buildings, deployables and everything else in the world took the entity count to 207,046. The peak memory use recorded was 6,314 MB. What players experience as lag is low fps combined with a climbing entity count.
Which location does James Test Rust Server run from?
No region is given by James Test Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 216.245.176.215:28015 is its address.
On which Rust version does James Test Rust Server operate?
The version in use on James Test Rust Server is Rust network protocol 2632 and build 161125 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does James Test Rust Server carry?
The present count is 0 players on James Test Rust Server, out of 20 slots. Averaged across seven days, the count is 0 players.
In the rankings of Rust servers, where is James Test Rust Server placed?
For seven-day player hours, James Test Rust Server is ranked #15,318, placing it in the top 69% of all ranked servers.
Lists and tags
Where does James Test Rust Server appear among the Rust Census lists and filters?
The Rust Census lists that James Test Rust Server fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on James Test Rust Server carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2632 (Protocol): Protocol 2632 is required; a different version cannot join; cs161125 (Build): The server runs game build 161125; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code are the tags James Test Rust Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for James Test Rust Server?
Size 6,000 and seed 2797370150: that is the procedural map on James Test Rust Server, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is James Test Rust Server configured, and what rules does it keep?
The name of James Test Rust Server carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to James Test Rust Server?
Enter client.connect 216.245.176.215:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2632,gmrust,cs161125,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp20 | Max players The server holds 20 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2632 | Protocol Protocol 2632 is required; a different version cannot join. |
cs161125 | Build The server runs game build 161125. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.