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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 66,925 players on 11,786 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

James Test Rust Server

216.245.176.215:28015 checked 8m ago

Release date
Next release
In five minutes (12:20 UTC)
Source
Live server queries
Server address
216.245.176.215:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak –

Rank

#15,318

top 69%

Last wipe

68d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 20 slots.
  • It ranks #15,318 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 68d ago.

2. Players

Figure 1: Players on James Test Rust Server

Players now and over time, UTC

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304013:0022:0007:0016:0002:0011:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of James Test Rust Server

6000 · seed 2797370150

Map of James Test Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size6000
Seed2797370150
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of James Test Rust Server

What the server publishes and what was recorded

Address216.245.176.215:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe21 Aug 2026, 13:54 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average541 / 525
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average387 / 450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average49 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average50 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average57 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average165 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on James Test Rust Server?

Too few wipes of James Test Rust Server are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 68 days 22 hours.

About the server

Is James Test Rust Server up, and how well has it held up?

James Test Rust Server is online at the time of this release. The uptime it reports puts the last restart at about 9 days 21 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.

How well does James Test Rust Server perform?

Over the last 48 hours, server fps averaged 30; the lowest reading was 30. Buildings, deployables and everything else in the world took the entity count to 207,046. The peak memory use recorded was 6,314 MB. What players experience as lag is low fps combined with a climbing entity count.

Which location does James Test Rust Server run from?

No region is given by James Test Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 216.245.176.215:28015 is its address.

On which Rust version does James Test Rust Server operate?

The version in use on James Test Rust Server is Rust network protocol 2632 and build 161125 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does James Test Rust Server carry?

The present count is 0 players on James Test Rust Server, out of 20 slots. Averaged across seven days, the count is 0 players.

In the rankings of Rust servers, where is James Test Rust Server placed?

For seven-day player hours, James Test Rust Server is ranked #15,318, placing it in the top 69% of all ranked servers.

Lists and tags

Where does James Test Rust Server appear among the Rust Census lists and filters?

The Rust Census lists that James Test Rust Server fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on James Test Rust Server carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2632 (Protocol): Protocol 2632 is required; a different version cannot join; cs161125 (Build): The server runs game build 161125; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code are the tags James Test Rust Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for James Test Rust Server?

Size 6,000 and seed 2797370150: that is the procedural map on James Test Rust Server, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is James Test Rust Server configured, and what rules does it keep?

The name of James Test Rust Server carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

Join details

How can you connect to James Test Rust Server?

Enter client.connect 216.245.176.215:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp20Max players The server holds 20 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2632Protocol Protocol 2632 is required; a different version cannot join.
cs161125Build The server runs game build 161125.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.