Statistical profileOffline
HyperRaid 10x Solo/Duo/Trio/Quad
NA 216.245.176.150:28015 checked 21d ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,894
top 72% · #1543 in NA
Last wipe
38d ago
biweekly schedule
Next wipe
3d 1h
Sun 1 Nov, 15:10 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,894 of all ranked servers, the top 72%, and #1543 in NA, on player hours over the last seven days.
- Its current map went up 38d ago; the next wipe is expected Sunday 1 November, 15:10 UTC, its biweekly schedule tag.
2. Players
Figure 1: Players on HyperRaid 10x Solo/Duo/Trio/Quad
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers, top 84% in NA, and #632 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Sunday 1 November, 15:10 UTC, in 3d 1h. Its biweekly schedule tag · low confidence
Usual gap
3.1 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
50%
else halves by day 1
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 3d 1h | Sun 1 Nov, 15:10 UTC | Own schedule |
| 7d 5h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 17d 1h | Sun 15 Nov, 15:10 UTC | Own schedule |
| 31d 1h | Sun 29 Nov, 15:10 UTC | Own schedule |
| 35d 5h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 15:10 UTC38d ago | 2 | – | running | 0 |
| Fri 18 Sep, 00:57 UTC41d ago | 2 | halved by day 1 | 2.6 days | 0 |
| Mon 14 Sep, 09:02 UTC45d ago | 2 | held half | 3.7 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of HyperRaid 10x Solo/Duo/Trio/Quad
What the server publishes and what was recorded
| Address | 216.245.176.150:28015 |
|---|---|
| Region | NA |
| Max players | 100 |
| Group limit | quad |
| Wipe schedule | biweekly |
| Last wipe | 20 Sep 2026, 15:10 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| HollowServers.co 10x Solo/Duo/Trio [Loot+|MyMini|Shop|PvP] | NA · trio · 10x · biweekly · 84 on average | 64 / 150 |
| TemplarGaming 10x Swift Quad Loot++|PvP|MyMini|SkinBox|x10 JUST | NA · quad · 10x · weekly · 5 on average | 6 / 200 |
| Freeland 10x | Raidable Bases | Swift Loot+| PvP | MyMini | Ki | NA · quad · 10x · weekly · 1 on average | 0 / 75 |
| AceRust.com 2x Solo/Duo | 50% Upkeep | Shared BPs | NA · quad · 2x · biweekly · 2 on average | 1 / 150 |
| DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep | NA · quad · 2x · biweekly · 2 on average | 0 / 200 |
| ICEFUSE 5X Bravo (Solo/Duo/Trio/Quad|Shop|Kits|X5 WIPED) | NA · quad · 5x · weekly · 40 on average | 14 / 250 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on HyperRaid 10x Solo/Duo/Trio/Quad?
Too few wipes of HyperRaid 10x Solo/Duo/Trio/Quad are recorded to confirm its schedule, so its tag is followed by the prediction. On Sunday 1 November at 15:10 UTC the next wipe is expected. The present world dates from 38 days 22 hours. The tags list a fortnightly wipe schedule.
On HyperRaid 10x Solo/Duo/Trio/Quad, what happens on wipe day?
An average of 2 players attended at peak across recent wipes. On the latest wipe, 27 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 50% of cases. The fall below half came by day 1 in those cases where it did not hold.
About the server
What does the record show for the uptime and current status of HyperRaid 10x Solo/Duo/Trio/Quad?
HyperRaid 10x Solo/Duo/Trio/Quad is offline at the time of this release; it was last seen 21 days 6 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 13 September 2026.
In which location is HyperRaid 10x Solo/Duo/Trio/Quad based?
With its NA tag, HyperRaid 10x Solo/Duo/Trio/Quad lists itself in North America. Rust Census does not look up where the machine stands; it shows where a server says it is. 216.245.176.150:28015 is its address.
On which Rust version does HyperRaid 10x Solo/Duo/Trio/Quad operate?
The version in use on HyperRaid 10x Solo/Duo/Trio/Quad is Rust network protocol 2633 and build 165217 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does HyperRaid 10x Solo/Duo/Trio/Quad carry?
HyperRaid 10x Solo/Duo/Trio/Quad is offline at present; its last recording was 21 days 6 hours ago.
What position does HyperRaid 10x Solo/Duo/Trio/Quad hold in the server rankings?
For seven-day player hours HyperRaid 10x Solo/Duo/Trio/Quad is ranked #15,894 and #1,543 in North America, placing it in the top 72% of all ranked servers. This release places it #632 among quad servers.
Tag details
Where does HyperRaid 10x Solo/Duo/Trio/Quad appear among the Rust Census lists and filters?
These Rust Census lists include HyperRaid 10x Solo/Duo/Trio/Quad: 10x Rust servers, counted, Modded Rust servers, counted and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Gather rate: 10x.
The tags on HyperRaid 10x Solo/Duo/Trio/Quad: what do they indicate?
Read by the game's server browser, HyperRaid 10x Solo/Duo/Trio/Quad publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts4 (Group limit): No team may hold more than 4; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe is run once a fortnight; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): North America is the region under which the browser lists it. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on HyperRaid 10x Solo/Duo/Trio/Quad?
HyperRaid 10x Solo/Duo/Trio/Quad runs a procedural map of size 3,500 with seed 648252, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is HyperRaid 10x Solo/Duo/Trio/Quad configured, and what rules does it keep?
The name of HyperRaid 10x Solo/Duo/Trio/Quad records a gather rate of 10x. For groups (quad), the maximum is 4 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to HyperRaid 10x Solo/Duo/Trio/Quad?
Enter client.connect 216.245.176.150:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://discord.com/invite/DxgMMG3Tap.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2633,^b,NA,gmrust,cs165217,ts4,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts4 | Group limit No team may hold more than 4. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs165217 | Build Game build: 165217. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^b | Biweekly A wipe is run once a fortnight. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
NA | North America North America is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.