Statistical profileOffline
Day After Tomorrow Survive the Cold - Matlock, WA
216.235.104.10:10038 checked 3d ago
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1. Main points
Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#15,289
top 69%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
- It ranks #15,289 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on Day After Tomorrow Survive the Cold - Matlock, WA
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Day After Tomorrow Survive the Cold - Matlock, WA
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Day After Tomorrow Survive the Cold - Matlock, WA
What the server publishes and what was recorded
| Address | 216.235.104.10:10038 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 15:02 UTC |
| Hostname | – |
| First seen | 26 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 510 on average | 303 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 394 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 952 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 42 / 100 |
| eulongtest (private perf box) | EU · groups of 14+ · monthly · 267 on average | 480 / 8 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 981 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Day After Tomorrow Survive the Cold - Matlock, WA wipe, and how often?
The rhythm of Day After Tomorrow Survive the Cold - Matlock, WA's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 3 days 4 hours ago.
About the server
Is Day After Tomorrow Survive the Cold - Matlock, WA up, and how well has it held up?
Day After Tomorrow Survive the Cold - Matlock, WA is offline at the time of this release; it was last seen 3 days 4 hours ago. 0 of 48 hours on across the last 2 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 26 October 2026.
Which location does Day After Tomorrow Survive the Cold - Matlock, WA run from?
No region is published by Day After Tomorrow Survive the Cold - Matlock, WA. Rust Census does not look up where the machine stands; it shows where a server says it is. 216.235.104.10:10038 is its address.
What version of Rust has been recorded on Day After Tomorrow Survive the Cold - Matlock, WA?
This release lists Day After Tomorrow Survive the Cold - Matlock, WA on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for Day After Tomorrow Survive the Cold - Matlock, WA?
Day After Tomorrow Survive the Cold - Matlock, WA is offline at present; its last recording was 3 days 4 hours ago. The seven-day average for this server is 0 players.
What position does Day After Tomorrow Survive the Cold - Matlock, WA hold in the server rankings?
For seven-day player hours, Day After Tomorrow Survive the Cold - Matlock, WA is ranked #15,289, placing it in the top 69% of all ranked servers.
Tag details
Which Rust Census filters and lists cover Day After Tomorrow Survive the Cold - Matlock, WA?
The Rust Census lists that Day After Tomorrow Survive the Cold - Matlock, WA fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Day After Tomorrow Survive the Cold - Matlock, WA carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code are the tags Day After Tomorrow Survive the Cold - Matlock, WA publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
On Day After Tomorrow Survive the Cold - Matlock, WA, what rules and settings are in force?
The name of Day After Tomorrow Survive the Cold - Matlock, WA carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join Day After Tomorrow Survive the Cold - Matlock, WA?
You can open the console in Rust with F1 and enter client.connect 216.235.104.10:10038; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp500 | Max players The server holds 500 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.