Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 30,176 players on 11,635 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

INSANITY GAMING SEASON 1.0

216.201.74.23:10000 checked 39d ago

monthly wipes vanilla
Release date
Next release
In five minutes (16:55 UTC)
Source
Live server queries
Server address
216.201.74.23:10000
First recorded
19 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,402

no region published

Last wipe

39d ago

monthly schedule

Next wipe

7d 13h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
  • It ranks #15,402 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 39d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on INSANITY GAMING SEASON 1.0

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of INSANITY GAMING SEASON 1.0

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of INSANITY GAMING SEASON 1.0

What the server publishes and what was recorded

Address216.201.74.23:10000
Region–
Max players40
Group limit8, the default
Wipe schedulemonthly
Last wipe19 Sep 2026, 16:15 UTC
Hostname–
First seen19 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average133 / 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 216 on average73 / 200
[EU East] Facepunch 4EU · groups of 8+ · monthly · 173 on average21 / 350
[EU] Facepunch 1EU · groups of 8+ · monthly · 161 on average47 / 400
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 130 on average97 / 200
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average39 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

When does INSANITY GAMING SEASON 1.0 wipe, and how often?

An estimate from the force wipe gives the next wipe of INSANITY GAMING SEASON 1.0. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 39 days 13 hours have passed since this world was made. Its tags carry a monthly wipe schedule.

About the server

How reliable is INSANITY GAMING SEASON 1.0, and is it online now?

INSANITY GAMING SEASON 1.0 is offline at the time of this release; it was last seen 39 days 12 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 19 September 2026.

In which location is INSANITY GAMING SEASON 1.0 based?

A region is not published by INSANITY GAMING SEASON 1.0. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 216.201.74.23:10000 it is addressed.

On which Rust version does INSANITY GAMING SEASON 1.0 operate?

This release lists INSANITY GAMING SEASON 1.0 on Rust network protocol 2633 and build 164530, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for INSANITY GAMING SEASON 1.0?

The last count for INSANITY GAMING SEASON 1.0 was 39 days 12 hours ago; it is offline at present.

How does INSANITY GAMING SEASON 1.0 compare with other servers in the rankings?

The rank for INSANITY GAMING SEASON 1.0 is #15,402 on seven-day player hours, in the top – of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry INSANITY GAMING SEASON 1.0?

Included in these Rust Census lists is INSANITY GAMING SEASON 1.0: Community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on INSANITY GAMING SEASON 1.0 carry?

These are the tags INSANITY GAMING SEASON 1.0 publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for INSANITY GAMING SEASON 1.0?

The game generates the procedural map on INSANITY GAMING SEASON 1.0.

What settings and rules have been listed for INSANITY GAMING SEASON 1.0?

No gather rate is given in the name of INSANITY GAMING SEASON 1.0. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join INSANITY GAMING SEASON 1.0?

You can open the console in Rust with F1 and enter client.connect 216.201.74.23:10000; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2633,^m,^v,gmrust,cs164530,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp40Max players The server holds 40 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol To connect, your game version must match protocol 2633.
cs164530Build Game build: 164530.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.