Statistical profileOffline
Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio
NA 216.201.72.45:9100 checked 12d ago
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1. Main points
Players now
1/ 100
1% full
7-day average
0
peak –
Rank
#12,902
top 60% · #1428 in NA
Last wipe
26d ago
no schedule published
Next wipe
8d 0h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 1 players on it, 1% of its 100 slots.
- It ranks #12,902 of all ranked servers, the top 60%, and #1428 in NA, on player hours over the last seven days.
- Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 60% of all ranked servers, top 77% in NA, and #487 of the trio servers (top 78%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
Wipe-day peak
3
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 0h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 36d 0h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:57 UTC FW26d ago | 3 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio
What the server publishes and what was recorded
| Address | 216.201.72.45:9100 |
|---|---|
| Region | NA |
| Max players | 100 |
| Group limit | trio |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 22:57 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Welcome to Atlanta - The Walking Dead! Play part-time, enjoy building a large base or a smaller mobile base. Use extreme caution at night; zombies will hunt, base raid, and feed on the flesh of the living. Watch out for the zombie boss! Anvil Rocks for main bases are your friend.. Group Limit: 3 | Custom Map 4500 Active Playing Admin Team. This server is noob friendly. We are centered around the community and aim to provide an awesome server experience for players of all skill levels and experience. -2x Gather Rates -Reduced Upkeep -This is a hybrid PVEVP server. -PVP is only enabled in all Monument Facepunch zones (use caution). -No player base raiding, sorry it just gets too complex (political) as far as rules and PVEVP. -This server runs the Raidable Bases MOD (210 Easy to Nightmare templates). -This server runs the Convoy MOD (PVP enabled). -This server runs the Train Homes MOD . -This server runs the Gas Station Event MOD (PVP enabled). -This server has the Deep Sea update (PVP and RAIDING enabled)
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Reforged Hybrid | PvE/PvP Zones | Zombies | Events | NA · quad · monthly · 20 on average | 14 / 140 |
| [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| | NA · groups of 15+ · 2x · biweekly · 14 on average | 18 / 100 |
| [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy | NA · groups of 24+ · 2x · monthly · 6 on average | 7 / 65 |
| The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|Zombies | NA · groups of 8+ · 2x · monthly · 5 on average | 5 / 25 |
| ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E | NA · groups of 8+ · 2x · monthly · 4 on average | 1 / 50 |
| Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x | NA · groups of 16+ · 2x · monthly · 4 on average | 0 / 100 |
11. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio?
The force wipe is the only wipe Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio takes, once a month. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 26 days 19 hours have passed since this world was made.
How is wipe day run on Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio?
The average busiest point of its recent wipes drew 3 players. The peak of the latest wipe's crowd came 46 hours after it began.
About the server
Is Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio up, and how well has it held up?
Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio is offline at the time of this release; it was last seen 12 days 3 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 13 September 2026.
In which location is Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio based?
In North America Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio lists itself, with its NA tag. Rust Census does not look up where the machine stands; it shows where a server says it is. At 216.201.72.45:9100 it is addressed.
What version of Rust has been recorded on Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio?
This release lists Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio on Rust network protocol 2634 and build 167781, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio?
The last count for Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio was 12 days 3 hours ago; it is offline at present.
How does Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio compare with other servers in the rankings?
On player hours over the last seven days Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio stands at #12,902, #1,428 in North America, in the top 60% of ranked servers. The server stands at #487 among trio servers.
Tag details
Which Rust Census filters and lists cover Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio?
The Rust Census lists that Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio fits are: Rust 2x servers, counted, Modded Rust servers, counted, Rust PvE servers, listed, Roleplay servers: the listed count, Rust servers with zombie in the name, Trio servers, group limit three and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Trio; Gather rate: 2x.
The tags on Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): Slots: 100; ts3 (Group limit): The limit is 3 players per team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^r (Roleplay): The server is run for roleplay; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): In the server browser it appears under North America are the tags Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio?
The procedural map on Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio is generated by the game, measures 4,500 and carries seed 1. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio?
Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio carries a 2x gather rate, as stated in its name. For groups (trio), the maximum is 3 players. It runs roleplay, towns, jobs and roleplay rules. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to Atlanta The Walking Dead | 2X | Zombies | PvEvP | Solo/Duo/Trio?
Enter client.connect 216.201.72.45:9100 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,^v,^r,NA,^p,gmrust,cs167781,ts3,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players Slots: 100. |
ts3 | Group limit The limit is 3 players per team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Gameplay
^r | Roleplay The server is run for roleplay. |
|---|---|
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
