Statistical profileOnline
Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x
216.173.119.204:28080 checked 10m ago
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1. Main points
Players now
2/ 100
2% full
7-day average
2
peak 7
Rank
#1,950
top 9%
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 2 players on it, 2% of its 100 slots.
- Over the last seven days it averaged 2 players, with a peak of 7.
- It ranks #1,950 of all ranked servers, the top 9%, on player hours over the last seven days.
- Its current map went up 13d ago.
2. Players
Figure 1: Players on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 9% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
9.5 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
4
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 5, 43 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 05:15 UTC13d ago | 5 | – | running | 0 |
| Thu 1 Oct, 21:06 UTC FW27d ago | 4 | held half | 14.3 days | 1 |
| Sun 27 Sep, 04:56 UTC32d ago | 3 | held half | 4.7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x
What the server publishes and what was recorded
| Address | 216.173.119.204:28080 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Oct 2026, 05:15 UTC |
| Hostname | – |
| First seen | 27 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 3x | No BPs | Mondays | EU · groups of 16+ · 3x · weekly · 387 on average | 500 / 600 |
| Vital Rust - EU Mondays | 3x | No BPs | EU · groups of 14+ · 3x · weekly · 179 on average | 219 / 275 |
| HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 129 on average | 203 / 185 |
| HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 121 on average | 37 / 100 |
| FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10 | groups of 30+ · 3x · weekly · 117 on average | 71 / 350 |
| AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 104 on average | 194 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?
No next wipe can be predicted for Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 13 days 14 hours.
On Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x, what happens on wipe day?
The average busiest point of its recent wipes drew 4 players. 43 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server record
What does the record show for the uptime and current status of Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?
At the latest check, Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x was online. By its own reported uptime, it restarted about 2 days 3 hours ago. 158 of 168 hours on across the last 7 full days gives an uptime of 94%. It was first seen by Rust Census on 27 September 2026.
Does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x hold a steady frame rate and connection?
Average server fps over the last 48 hours was 76, with a low of 52. The world carried up to 139,874 entities, including buildings, deployables and all else. The peak memory use recorded was 6,126 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x based?
No region is given by Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 216.173.119.204:28080 is its address.
What version of Rust has been recorded on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?
This release lists Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?
The present count is 2 players on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x, out of 100 slots. This release records a seven-day average of 2 players and a peak of 7. The busiest hour in the last 48 hours was 21:00 UTC, with an average of 2 players.
In the rankings of Rust servers, where is Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x placed?
For seven-day player hours, Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x is ranked #1,950, placing it in the top 9% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?
Included in these Rust Census lists is Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x: 3x Rust servers, counted and Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.
The tags on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x: what do they indicate?
These are the tags Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?
Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x runs a procedural map of size 4,500 with seed 10908, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?
A gather rate of 3x is recorded for Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?
Enter client.connect 216.173.119.204:28080 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. https://piratescoverust.com is the website listed for it.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.