Statistical profileOnline
[US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B
NA 216.173.113.154:28080 checked 7m ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
1
peak 5
Rank
#3,274
top 15% · #541 in NA
Last wipe
13d ago
biweekly schedule
Next wipe
7d 8h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 1 players, with a peak of 5.
- It ranks #3,274 of all ranked servers, the top 15%, and #541 in NA, on player hours over the last seven days.
- Its current map went up 13d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Usual gap
28 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
8
players, last three wipes
Crowd held
50%
else halves by day 11
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 8h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 14d 13h | Thu 12 Nov, 23:32 UTC | Own schedule |
| 35d 8h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 42d 13h | Thu 10 Dec, 23:32 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 10, 4 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 23:32 UTC13d ago | 10 | – | running | 2 |
| Thu 1 Oct, 22:08 UTC FW27d ago | 9 | halved by day 11 | 14.1 days | 0 |
| Thu 17 Sep, 23:14 UTC41d ago | 5 | held half | 14 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B
What the server publishes and what was recorded
| Address | 216.173.113.154:28080 |
|---|---|
| Region | NA |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 15 Oct 2026, 23:32 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Welcome to Wild Mushroom Gaming (WMG)! A friendly 2x PVE No Tech Tree server with Raidable Bases, Personal Patrol Helicopters, Dungeons, Convoys, Armored Trains, and roaming zombies for added challenge and adventure. Enjoy quality-of-life features like Backpacks, Buyable Tugboats, Furnace Splitter, Lockable Deployables, Vehicle Locks, Sign Artist, and Skinbox.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| | NA · groups of 15+ · 2x · biweekly · 13 on average | 11 / 100 |
| ALLIANT GAMES - RUST RESURGENCE - 2X - PVE ONLY | NA · groups of 8+ · 2x · biweekly · 2 on average | 1 / 50 |
| [NA] Nomad PvE 2x - Skill Tree - Raids - Economy | NA · groups of 8+ · 2x · biweekly · 1 on average | 0 / 40 |
| Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons | NA · groups of 8+ · 2x · biweekly · 1 on average | 0 / 100 |
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 253 on average | 104 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 106 on average | 3 / 200 |
11. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B: what is it?
The wipe rhythm of [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B is every 4 weeks on Thursday at 23:32 UTC. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 13 days 10 hours. Its tags carry a wipe schedule of every two weeks.
What should you expect on wipe day at [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?
The average busiest point of its recent wipes drew 8 players. On the latest wipe, 4 hours passed before the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. If not, it dropped below half by day 11.
Server details
Is [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B up, and how well has it held up?
This release records [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B as online. About 22 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.
How well does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B perform?
Average server fps over the last 48 hours was 89, with a low of 2. Buildings, deployables and everything else in the world took the entity count to 129,932. Up to 5,239 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?
Its NA tag is how [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B lists itself in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 216.173.113.154:28080 it is addressed.
On which Rust version does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B operate?
The version in use on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?
[US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B stands at 0 players from 100 slots in this release. This release records a seven-day average of 1 players and a peak of 5. An average of 3 players was recorded at 04:00 UTC, the busiest hour of the last 48.
What position does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B hold in the server rankings?
On player hours over the last seven days [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B stands at #3,274, #541 in North America, in the top 15% of ranked servers.
Lists and tags
Where does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B appear among the Rust Census lists and filters?
Included in these Rust Census lists is [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B: Rust 2x servers, counted, Modded Rust servers, counted, Rust PvE servers, listed, Rust servers with zombie in the name and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Which meanings do the tags on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B carry?
Read by the game's server browser, [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^b (Biweekly): This server wipes on a two-week cycle; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; NA (North America): In the server browser it appears under North America. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?
[US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B runs a procedural map of size 4,250 with seed 1337, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The name of the map is listed as: Custom Map.
How is [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B configured, and what rules does it keep?
The name of [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B records a gather rate of 2x. The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?
You can open the console in Rust with F1 and enter client.connect 216.173.113.154:28080; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://discord.com/invite/TPTaQztD4H.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Wipe schedule
^b | Biweekly This server wipes on a two-week cycle. |
|---|
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
