Statistical profileOffline
solo testing
216.16.101.189:28015 checked 1d ago
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1. Main points
Players now
1/ 1
100% full
7-day average
1
peak 1
Rank
#6,822
top 31%
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #6,822 of all ranked servers, the top 31%, on player hours over the last seven days.
- Its current map went up 12d ago.
2. Players
Figure 1: Players on solo testing
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of solo testing
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of solo testing
What the server publishes and what was recorded
| Address | 216.16.101.189:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 17 Oct 2026, 01:27 UTC |
| Hostname | – |
| First seen | 17 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 512 on average | 340 / 400 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 452 / 500 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 989 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 52 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 985 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 52 / 250 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for solo testing: what is it?
With too few wipes of solo testing on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 12 days 16 hours.
Server record
How reliable is solo testing, and is it online now?
solo testing is offline at the time of this release; it was last seen 36 hours ago. Of the 168 hours in the last 7 full days, it was up 26 of them, or 15%. The first sighting of it by Rust Census was on 17 October 2026.
What location has been recorded for solo testing?
A region is not published by solo testing. Rust Census does not look up where the machine stands; it shows where a server says it is. At 216.16.101.189:28015 it is addressed.
Which Rust version is solo testing running?
Rust network protocol 2635 and build 168909 on Windows is the version solo testing runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What are the current player figures for solo testing?
At this release solo testing is offline, having last been seen 36 hours ago. Averaged over seven days: 1 players, with a peak of 1. The busiest hour in the last 48 hours was 04:00 UTC, with an average of 1 players.
What position does solo testing hold in the server rankings?
For seven-day player hours, solo testing is ranked #6,822, placing it in the top 31% of all ranked servers.
Tag details
Which Rust Census filters and lists cover solo testing?
These Rust Census lists include solo testing: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on solo testing: what do they indicate?
Read by the game's server browser, solo testing publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on solo testing?
solo testing runs a procedural map, which the game generates.
How is solo testing configured, and what rules does it keep?
No gather rate is recorded for solo testing in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join solo testing?
Enter client.connect 216.16.101.189:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp1 | Max players 1 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.