Statistical profileOffline
CrowdControlServer
216.126.34.200:28015 checked 14d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#14,532
top 67%
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #14,532 of all ranked servers, the top 67%, on player hours over the last seven days.
- Its current map went up 16d ago.
2. Players
Figure 1: Players on CrowdControlServer
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of CrowdControlServer
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of CrowdControlServer
What the server publishes and what was recorded
| Address | 216.126.34.200:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 22:36 UTC |
| Hostname | – |
| First seen | 12 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 555 / 625 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 411 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 290 on average | 175 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 53 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 275 on average | 178 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 236 on average | 346 / 225 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on CrowdControlServer?
With too few wipes of CrowdControlServer on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 16 days 15 hours ago.
Server record
Is CrowdControlServer up, and how well has it held up?
Last seen 14 days 17 hours ago, CrowdControlServer is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 12 October 2026.
In which location is CrowdControlServer based?
No region is published by CrowdControlServer. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 216.126.34.200:28015 is its address.
What version of Rust has been recorded on CrowdControlServer?
This release lists CrowdControlServer on Rust network protocol 2634 and build 167781, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on CrowdControlServer?
At this release CrowdControlServer is offline, having last been seen 14 days 17 hours ago.
What position does CrowdControlServer hold in the server rankings?
For seven-day player hours, CrowdControlServer is ranked #14,532, placing it in the top 67% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover CrowdControlServer?
These Rust Census lists include CrowdControlServer: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on CrowdControlServer carry?
These are the tags CrowdControlServer publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on CrowdControlServer?
A procedural map runs on CrowdControlServer, generated by the game.
On CrowdControlServer, what rules and settings are in force?
The name of CrowdControlServer carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join CrowdControlServer?
Enter client.connect 216.126.34.200:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.