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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 91,106 players on 11,828 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree

216.105.171.155:28015 checked 9m ago

2x moddedoxide
Release date
Next release
In five minutes (21:10 UTC)
Source
Live server queries
Server address
216.105.171.155:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 30

0% full

7-day average

0

peak 4

Rank

#4,953

top 22%

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 30 slots.
  • Over the last seven days it averaged 0 players, with a peak of 4.
  • It ranks #4,953 of all ranked servers, the top 22%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree

Players now and over time, UTC

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020022:0007:0016:0001:0010:0019:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

1.4 days

between real wipes

Wipe-day peak

5

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 03:12 UTC26d ago 5 – running 2
Thu 1 Oct, 18:18 UTC FW28d ago 5 – 1.4 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree

4000 · seed 170709633

Map of Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed170709633
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree

What the server publishes and what was recorded

Address216.105.171.155:28015
Region–
Max players30
Group limit10 max
Wipe schedule–
Last wipe3 Oct 2026, 03:12 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Welcome to Clockwork Carnage! 2X PvE Rust Server • PvP Monuments • NPC Raidable Bases • Dynamic Events • Skill Tree (/st) • Server Shop (/s) • Personal Mini Copters (/mymini) • Craftable Recycler (/recycler.craft) Build massive bases, fight NPCs, explore monuments, and progress without constant PvP. PvP is active at designated monuments, so watch your back! PvP Monuments: Cargo Ship, Ferry Terminal, Satellite Dish, Abandoned Military Base, Airfield, Arctic Research Base, Dome, Giant Excavator, Junkyard, Military Tunnels, Power Plant, Sewer Branch, Train Yard, Water Treatment Plant, Oil Rigs, Underwater Labs, Launch Site, Missile Silo Final 24 Hour Purge: PvE rules are removed and the server becomes full PvP before wipe. Join our Discord for server updates, events, announcements, and community news: https://discord.gg/2yedbbGw6w Clockwork Carnage Build. Loot. Raid. Survive. Purge.

10. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 815 on average569 / 700
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 614 on average1288 / 1475
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 381 on average143 / 200
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 351 on average707 / 790
Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 336 on average540 / 680
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 319 on average68 / 1000

11. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree: what is it?

The rhythm of Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 26 days 18 hours have passed since this world was made.

On Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree, what happens on wipe day?

The average busiest point of its recent wipes drew 5 players. 0 hours after the latest wipe, the crowd peaked.

About the server

What does the record show for the uptime and current status of Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?

At the latest check, Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree was online. About 12 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 13 September 2026.

How well does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree perform?

Average server fps over the last 48 hours was 96, with a low of 72. Buildings, deployables and everything else in the world took the entity count to 113,504. Up to 3,046 MB of memory was used. Players feel low fps and a rising entity count as lag.

Which location does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree run from?

No region is published by Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 216.105.171.155:28015 is its address.

On which Rust version does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree operate?

Rust network protocol 2635 and build 168909 on Windows is the version Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?

At counting time Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree recorded 0 players across 30 slots. This release records a seven-day average of 0 players and a peak of 4. Over the past 48 hours the highest average fell at 23:00 UTC: 1 players.

What position does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree hold in the server rankings?

For seven-day player hours, Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree is ranked #4,953, placing it in the top 22% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?

Included in these Rust Census lists is Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree: Rust 2x servers, counted and Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

The tags on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree: what do they indicate?

These are the tags Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp30 (Max players): 30 slots are available; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

What map is listed for Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?

Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree runs a procedural map of size 4,000 with seed 170709633, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree configured, and what rules does it keep?

A gather rate of 2x is recorded for Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree in its name. The group limit is 10 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?

You can open the console in Rust with F1 and enter client.connect 216.105.171.155:28015; or press Launch Rust and join on this page, and you are connected through Steam.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp30,ptrak,$r?,v2635,gmrust,cs168909,ts10,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp30Max players 30 slots are available.
ts10Group limit Team size is capped at 10.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.