Statistical profileOffline
NICE SERVER ELYOT
213.66.162.183:28015 checked 26d ago
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1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,869
top 61%
Last wipe
27d ago
no schedule published
Next wipe
7d 6h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #13,869 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on NICE SERVER ELYOT
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 6h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 6h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:16 UTC FW27d ago | 1 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of NICE SERVER ELYOT
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of NICE SERVER ELYOT
What the server publishes and what was recorded
| Address | 213.66.162.183:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 18:16 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 523 / 525 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 385 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 48 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 51 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 54 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 161 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for NICE SERVER ELYOT: what is it?
Once a month, and only with the force wipe, does NICE SERVER ELYOT wipe. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 27 days 18 hours ago.
What should you expect on wipe day at NICE SERVER ELYOT?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 22 hours after it began.
About the server
What does the record show for the uptime and current status of NICE SERVER ELYOT?
The latest count records NICE SERVER ELYOT as offline, last seen 26 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 1 October 2026.
What location has been recorded for NICE SERVER ELYOT?
A region is not published by NICE SERVER ELYOT. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 213.66.162.183:28015 it is addressed.
On which Rust version does NICE SERVER ELYOT operate?
This release lists NICE SERVER ELYOT on Rust network protocol 2634 and build 166652, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does NICE SERVER ELYOT carry?
NICE SERVER ELYOT is offline at present; its last recording was 26 days 3 hours ago.
How does NICE SERVER ELYOT compare with other servers in the rankings?
For seven-day player hours, NICE SERVER ELYOT is ranked #13,869, placing it in the top 61% of all ranked servers.
Tag details
Which Rust Census filters and lists cover NICE SERVER ELYOT?
The Rust Census lists that NICE SERVER ELYOT fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on NICE SERVER ELYOT: what do they indicate?
Read by the game's server browser, NICE SERVER ELYOT publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): Build 166652 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on NICE SERVER ELYOT?
The game generates the procedural map on NICE SERVER ELYOT.
On NICE SERVER ELYOT, what rules and settings are in force?
The name of NICE SERVER ELYOT carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join NICE SERVER ELYOT?
You can open the console in Rust with F1 and enter client.connect 213.66.162.183:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166652 | Build Build 166652 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.