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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 101,584 players on 11,894 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

SmashBeatz Rustland

213.255.219.174:25015 checked 28d ago

vanilla
Release date
Next release
In five minutes (15:31 UTC)
Source
Live server queries
Server address
213.255.219.174:25015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#16,413

top 69%

Last wipe

69d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #16,413 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 69d ago.

2. Players

Figure 1: Players on SmashBeatz Rustland

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of SmashBeatz Rustland

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of SmashBeatz Rustland

What the server publishes and what was recorded

Address213.255.219.174:25015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe20 Aug 2026, 18:56 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average373 / 425
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average442 / 500
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average981 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average58 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average986 / 1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average31 / 250

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for SmashBeatz Rustland: what is it?

Too few wipes of SmashBeatz Rustland are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 69 days 22 hours ago.

Server details

Is SmashBeatz Rustland up, and how well has it held up?

Last seen 28 days 1 hours ago, SmashBeatz Rustland is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 13 September 2026.

In which location is SmashBeatz Rustland based?

No region is published by SmashBeatz Rustland. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 213.255.219.174:25015 is its address.

Which Rust version is SmashBeatz Rustland running?

This release lists SmashBeatz Rustland on Rust network protocol 2632 and build 161125, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does SmashBeatz Rustland carry?

At this release SmashBeatz Rustland is offline, having last been seen 28 days 1 hours ago.

What position does SmashBeatz Rustland hold in the server rankings?

For seven-day player hours, SmashBeatz Rustland is ranked #16,413, placing it in the top 69% of all ranked servers.

Tag details

Where does SmashBeatz Rustland appear among the Rust Census lists and filters?

The Rust Census lists that SmashBeatz Rustland fits are: Community servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Which meanings do the tags on SmashBeatz Rustland carry?

These are the tags SmashBeatz Rustland publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): This is the game default: 8 to a team; v2632 (Protocol): To connect, your game version must match protocol 2632; cs161125 (Build): Build 161125 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for SmashBeatz Rustland?

SmashBeatz Rustland runs a procedural map, which the game generates.

On SmashBeatz Rustland, what rules and settings are in force?

The name of SmashBeatz Rustland carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join SmashBeatz Rustland?

You can open the console in Rust with F1 and enter client.connect 213.255.219.174:25015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2632,^v,gmvanilla,cs161125,ts8

Game

gmvanillaGame mode This is vanilla survival.
mp100Max players Slots: 100.
ts8Group limit This is the game default: 8 to a team.
v2632Protocol To connect, your game version must match protocol 2632.
cs161125Build Build 161125 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.