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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,014 players on 11,706 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[Uz/Ru/Kz] #1 UzRust - Modded

EA 213.230.109.15:28015 checked 38m ago

weekly wipes vanillamoddedoxide
Release date
Next release
In five minutes (00:35 UTC)
Source
Live server queries
Server address
213.230.109.15:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 100

0% full

7-day average

1

peak 4

Rank

#6,549

top 29% · #386 in EA

Last wipe

11h ago

weekly schedule

Next wipe

6d 17h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 1 players, with a peak of 4.
  • It ranks #6,549 of all ranked servers, the top 29%, and #386 in EA, on player hours over the last seven days.
  • Its current map went up 11h ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [Uz/Ru/Kz] #1 UzRust - Modded

Players now and over time, UTC

AveragePeakWipe
0123411:0013:0016:0018:0021:0023:00Wiped Thu 29 Oct, 11:24 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
010020030040011:0013:0016:0018:0021:0023:00Wiped Thu 29 Oct, 11:24 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 29% of all ranked servers, top 71% in EA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

Usual gap

7.1 days

between real wipes

On rhythm

75%

of its recent wipes

Wipe-day peak

7

players, last three wipes

Crowd held

25%

else halves by day 4

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 17hThu 5 Nov, 19:00 UTCForce wipe FW
13d 10hThu 12 Nov, 11:24 UTCOwn schedule
20d 10hThu 19 Nov, 11:24 UTCOwn schedule
27d 10hThu 26 Nov, 11:24 UTCOwn schedule
34d 17hThu 3 Dec, 19:00 UTCForce wipe FW
41d 10hThu 10 Dec, 11:24 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 8 OctThu 1 OctThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 20 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 11:24 UTC13h ago – – running 0
Thu 8 Oct, 13:18 UTC21d ago 5 halved by day 7 20.9 days 0
Thu 1 Oct, 18:30 UTC FW28d ago 8 halved by day 4 6.8 days 2
Thu 24 Sep, 13:15 UTC35d ago 7 held half 7.2 days 1
Thu 17 Sep, 13:44 UTC42d ago 7 halved by day 4 7 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [Uz/Ru/Kz] #1 UzRust - Modded

2000 · seed 201110278

Map of [Uz/Ru/Kz] #1 UzRust - Modded

Table 3: The world

As the server publishes it

MapProcedural Map
Size2000
Seed201110278
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of [Uz/Ru/Kz] #1 UzRust - Modded

What the server publishes and what was recorded

Address213.230.109.15:28015
RegionEA
Max players100
Group limit8, the default
Wipe scheduleweekly
Last wipe29 Oct 2026, 14:03 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Проект UzRust приветствует. Мы стараемся придерживаться класичесскую атмосферу чтобы не нарушить баланс сервера. Плагины на сервере встроены только для комфорной игры. Если заметили нарушителя то обрашайтесь в дискорд сервер или же по телеграму. Плагины сервера: - Телепорт - Киты - Турниры - Ежедневные награды Telegram: @kaloel @ashovkatov

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
QS『芬达』100000倍/10.30/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 25 on average29 / 100
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 21 on average0 / 200
〈红牛〉 五倍6人服/10.28号18:00新开 |新手入门|EA · groups of 30+ · weekly · 3 on average0 / 200
【独来独往】10.27新档|3倍|独狼Solo|秒造|拾取EA · groups of 8+ · weekly · 2 on average2 / 200
Rustoria.co - SEA MainEA · groups of 16+ · weekly · 181 on average132 / 200
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 119 on average0 / 550

11. Quick answers

From the figures on this page.

Wipe records

When does [Uz/Ru/Kz] #1 UzRust - Modded wipe, and how often?

The prediction for [Uz/Ru/Kz] #1 UzRust - Modded follows its tag, since too few of its wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 11 hours ago. Its tags carry a weekly wipe schedule.

How is wipe day run on [Uz/Ru/Kz] #1 UzRust - Modded?

An average of 7 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 20 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 25% of cases. The fall below half came by day 4 in those cases where it did not hold.

Server details

How reliable is [Uz/Ru/Kz] #1 UzRust - Modded, and is it online now?

At the latest check, [Uz/Ru/Kz] #1 UzRust - Modded was online. The uptime it reports puts the last restart at about 8 hours ago. 13 of 168 hours on across the last 7 full days gives an uptime of 8%. The first sighting of it by Rust Census was on 13 September 2026.

What does the performance record of [Uz/Ru/Kz] #1 UzRust - Modded show?

Average server fps over the last 48 hours was 232, with a low of 219. Buildings, deployables and everything else in the world took the entity count to 69,353. Up to 2,317 MB of memory was used. Players feel low fps and a rising entity count as lag.

Which location does [Uz/Ru/Kz] #1 UzRust - Modded run from?

In Asia [Uz/Ru/Kz] #1 UzRust - Modded lists itself, with its EA tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 213.230.109.15:28015 it is addressed.

On which Rust version does [Uz/Ru/Kz] #1 UzRust - Modded operate?

The version in use on [Uz/Ru/Kz] #1 UzRust - Modded is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does [Uz/Ru/Kz] #1 UzRust - Modded carry?

The present count is 0 players on [Uz/Ru/Kz] #1 UzRust - Modded, out of 100 slots. This release records a seven-day average of 1 players and a peak of 4. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 3 players.

In the rankings of Rust servers, where is [Uz/Ru/Kz] #1 UzRust - Modded placed?

This release ranks [Uz/Ru/Kz] #1 UzRust - Modded at #6,549 for seven-day player hours, #386 in Asia, inside the top 29% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover [Uz/Ru/Kz] #1 UzRust - Modded?

The Rust Census lists that [Uz/Ru/Kz] #1 UzRust - Modded fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Which meanings do the tags on [Uz/Ru/Kz] #1 UzRust - Modded carry?

gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^w (Weekly): This server wipes once a week; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; EA (East Asia): The server browser files this server under East Asia are the tags [Uz/Ru/Kz] #1 UzRust - Modded publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on [Uz/Ru/Kz] #1 UzRust - Modded?

Size 2,000 and seed 201110278: that is the procedural map on [Uz/Ru/Kz] #1 UzRust - Modded, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

On [Uz/Ru/Kz] #1 UzRust - Modded, what rules and settings are in force?

No gather rate is given in the name of [Uz/Ru/Kz] #1 UzRust - Modded. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join [Uz/Ru/Kz] #1 UzRust - Modded?

You can open the console in Rust with F1 and enter client.connect 213.230.109.15:28015; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://uzrust.uz/.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^w,^v,EA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanillaGame mode The mode is vanilla survival.
mp100Max players 100 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Wipe schedule

^wWeekly This server wipes once a week.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Region

EAEast Asia The server browser files this server under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.