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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 50,509 players on 11,676 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Test Rust

213.202.255.75:25566 checked 7m ago

Release date
Next release
In five minutes (09:30 UTC)
Source
Live server queries
Server address
213.202.255.75:25566
First recorded
27 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,335

top 69%

Last wipe

1d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • It ranks #15,335 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 1d ago.

2. Players

Figure 1: Players on Test Rust

Players now and over time, UTC

AveragePeakWipe
0123419:0002:0009:0017:0001:0008:00Wiped Tue 27 Oct, 19:24 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
05010015020019:0002:0009:0017:0001:0008:00Wiped Tue 27 Oct, 19:24 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Test Rust

3000 · seed 1337

Map of Test Rust

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed1337
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Test Rust

What the server publishes and what was recorded

Address213.202.255.75:25566
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 19:24 UTC
Hostname–
First seen27 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average309 / 375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average316 / 325
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average27 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average30 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average48 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average154 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

When does Test Rust wipe, and how often?

The rhythm of Test Rust's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 38 hours have passed since this world was made.

Server record

How reliable is Test Rust, and is it online now?

This release records Test Rust as online. About 36 hours ago is when it last restarted, according to the uptime it reports. 23 of 24 hours on over the last 1 full day gives an uptime of 96%. It was first seen by Rust Census on 27 October 2026.

What does the performance record of Test Rust show?

The figures for the last 48 hours give an average of 99 server fps and a minimum of 17. The world carried up to 47,511 entities, including buildings, deployables and all else. Up to 1,951 MB of memory was used. Players feel low fps and a rising entity count as lag.

What location has been recorded for Test Rust?

No region is published by Test Rust. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 213.202.255.75:25566 is its address.

What version of Rust has been recorded on Test Rust?

Rust network protocol 2635 and build 168909 on Linux is the version Test Rust runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does Test Rust carry?

Test Rust stands at 0 players from 40 slots in this release. Averaged across seven days, the count is 0 players.

What position does Test Rust hold in the server rankings?

For seven-day player hours, Test Rust is ranked #15,335, placing it in the top 69% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover Test Rust?

These Rust Census lists include Test Rust: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What is meant by each tag shown on Test Rust?

These are the tags Test Rust publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on Test Rust?

Test Rust runs a procedural map of size 3,000 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for Test Rust?

No gather rate is given in the name of Test Rust. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

How to join

How can you connect to Test Rust?

Enter client.connect 213.202.255.75:25566 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp40Max players The server holds 40 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.