Statistical profileOnline
Test Rust
213.202.255.75:25566 checked 7m ago
Connect to this server
1. Main points
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 40 slots.
- It ranks #15,335 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 1d ago.
2. Players
Figure 1: Players on Test Rust
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Test Rust
What the server publishes and what was recorded
| Address | 213.202.255.75:25566 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 19:24 UTC |
| Hostname | – |
| First seen | 27 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 522 on average | 309 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 316 / 325 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 27 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 30 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 48 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 246 on average | 154 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Test Rust wipe, and how often?
The rhythm of Test Rust's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 38 hours have passed since this world was made.
Server record
How reliable is Test Rust, and is it online now?
This release records Test Rust as online. About 36 hours ago is when it last restarted, according to the uptime it reports. 23 of 24 hours on over the last 1 full day gives an uptime of 96%. It was first seen by Rust Census on 27 October 2026.
What does the performance record of Test Rust show?
The figures for the last 48 hours give an average of 99 server fps and a minimum of 17. The world carried up to 47,511 entities, including buildings, deployables and all else. Up to 1,951 MB of memory was used. Players feel low fps and a rising entity count as lag.
What location has been recorded for Test Rust?
No region is published by Test Rust. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 213.202.255.75:25566 is its address.
What version of Rust has been recorded on Test Rust?
Rust network protocol 2635 and build 168909 on Linux is the version Test Rust runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does Test Rust carry?
Test Rust stands at 0 players from 40 slots in this release. Averaged across seven days, the count is 0 players.
What position does Test Rust hold in the server rankings?
For seven-day player hours, Test Rust is ranked #15,335, placing it in the top 69% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover Test Rust?
These Rust Census lists include Test Rust: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What is meant by each tag shown on Test Rust?
These are the tags Test Rust publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on Test Rust?
Test Rust runs a procedural map of size 3,000 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for Test Rust?
No gather rate is given in the name of Test Rust. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to Test Rust?
Enter client.connect 213.202.255.75:25566 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp40 | Max players The server holds 40 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.