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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 65,727 players on 11,762 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

4Netplayers Rust Server EikeundMarvin

213.202.205.45:23300 checked 40d ago

Release date
Next release
In five minutes (09:59 UTC)
Source
Live server queries
Server address
213.202.205.45:23300
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,498

top 68%

Last wipe

55d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,498 of all ranked servers, the top 68%, on player hours over the last seven days.
  • Its current map went up 55d ago.

2. Players

Figure 1: Players on 4Netplayers Rust Server EikeundMarvin

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of 4Netplayers Rust Server EikeundMarvin

4000 · seed 1234567890

Map of 4Netplayers Rust Server EikeundMarvin

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed1234567890
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of 4Netplayers Rust Server EikeundMarvin

What the server publishes and what was recorded

Address213.202.205.45:23300
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe4 Sep 2026, 03:52 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average513 / 525
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average380 / 450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average49 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average49 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average54 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average167 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

When does 4Netplayers Rust Server EikeundMarvin wipe, and how often?

With too few wipes of 4Netplayers Rust Server EikeundMarvin on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 55 days 8 hours.

About the server

How reliable is 4Netplayers Rust Server EikeundMarvin, and is it online now?

Last seen 40 days 2 hours ago, 4Netplayers Rust Server EikeundMarvin is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 13 September 2026.

Which location does 4Netplayers Rust Server EikeundMarvin run from?

No region is given by 4Netplayers Rust Server EikeundMarvin. Rust Census does not look up where the machine stands; it shows where a server says it is. At 213.202.205.45:23300 it is addressed.

Which Rust version is 4Netplayers Rust Server EikeundMarvin running?

Rust network protocol 2633 and build 164530 on Linux is the version 4Netplayers Rust Server EikeundMarvin runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What are the current player figures for 4Netplayers Rust Server EikeundMarvin?

4Netplayers Rust Server EikeundMarvin is offline at present; its last recording was 40 days 2 hours ago.

In the rankings of Rust servers, where is 4Netplayers Rust Server EikeundMarvin placed?

For seven-day player hours, 4Netplayers Rust Server EikeundMarvin is ranked #15,498, placing it in the top 68% of all ranked servers.

Tag details

Which Rust Census filters and lists cover 4Netplayers Rust Server EikeundMarvin?

The Rust Census lists that 4Netplayers Rust Server EikeundMarvin fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on 4Netplayers Rust Server EikeundMarvin?

Read by the game's server browser, 4Netplayers Rust Server EikeundMarvin publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on 4Netplayers Rust Server EikeundMarvin?

Size 4,000 and seed 1234567890: that is the procedural map on 4Netplayers Rust Server EikeundMarvin, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for 4Netplayers Rust Server EikeundMarvin?

The name of 4Netplayers Rust Server EikeundMarvin carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join 4Netplayers Rust Server EikeundMarvin?

Enter client.connect 213.202.205.45:23300 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanillaGame mode The mode is vanilla survival.
mp10Max players 10 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs164530Build The server runs game build 164530.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.