Statistical profileOnline
WorldHosts Server
213.152.43.100:28115 checked 9m ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#10,374
top 47%
Last wipe
18d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #10,374 of all ranked servers, the top 47%, on player hours over the last seven days.
- Its current map went up 18d ago.
2. Players
Figure 1: Players on WorldHosts Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 38 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 04:56 UTC18d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of WorldHosts Server
3000 · seed 0
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3000 |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of WorldHosts Server
What the server publishes and what was recorded
| Address | 213.152.43.100:28115 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Oct 2026, 04:56 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 545 / 625 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 414 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 290 on average | 97 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 55 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 275 on average | 103 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 236 on average | 226 / 225 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on WorldHosts Server?
With too few wipes of WorldHosts Server on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 18 days 9 hours have passed since this world was made.
On WorldHosts Server, what happens on wipe day?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 38 hours after it began.
Server record
What does the record show for the uptime and current status of WorldHosts Server?
This release records WorldHosts Server as online. The uptime it reports puts the last restart at about 15 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 13 September 2026.
Does WorldHosts Server hold a steady frame rate and connection?
Average server fps over the last 48 hours was 21, with a low of 9. Buildings, deployables and everything else in the world took the entity count to 48,119. Up to 1,786 MB of memory was used. Players feel low fps and a rising entity count as lag.
In which location is WorldHosts Server based?
No region is published by WorldHosts Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 213.152.43.100:28115 is its address.
What version of Rust has been recorded on WorldHosts Server?
This release lists WorldHosts Server on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for WorldHosts Server?
The present count is 0 players on WorldHosts Server, out of 100 slots. This release records a seven-day average of 0 players and a peak of 1.
How does WorldHosts Server compare with other servers in the rankings?
For seven-day player hours, WorldHosts Server is ranked #10,374, placing it in the top 47% of all ranked servers.
Tag details
Where does WorldHosts Server appear among the Rust Census lists and filters?
The Rust Census lists that WorldHosts Server fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on WorldHosts Server?
Read by the game's server browser, WorldHosts Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for WorldHosts Server?
Generated by the game, the procedural map on WorldHosts Server measures 3,000.
What settings and rules have been listed for WorldHosts Server?
No gather rate is recorded for WorldHosts Server in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join WorldHosts Server?
Enter client.connect 213.152.43.100:28115 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://worldhosts.fun.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
