Statistical profileOffline
deisfine server
213.143.112.5:28015 checked 7d ago
Connect to this server
1. Main points
Players now
1/ 500
0% full
7-day average
1
peak 1
Rank
#13,788
top 62%
Last wipe
7d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #13,788 of all ranked servers, the top 62%, on player hours over the last seven days.
- Its current map went up 7d ago.
2. Players
Figure 1: Players on deisfine server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
18.6 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 10:58 UTC7d ago | 1 | – | running | 2 |
| Sat 17 Oct, 23:46 UTC11d ago | 2 | held half | 4.5 days | 1 |
| Tue 15 Sep, 06:53 UTC44d ago | – | – | 32.7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of deisfine server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of deisfine server
What the server publishes and what was recorded
| Address | 213.143.112.5:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 12:16 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 470 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 440 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 286 on average | 984 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 62 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 270 on average | 983 / 250 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 23 / 250 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for deisfine server: what is it?
deisfine server wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 7 days 3 hours have passed since this world was made.
How is wipe day run on deisfine server?
The average busiest point of its recent wipes drew 2 players. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
Server record
Is deisfine server up, and how well has it held up?
The latest count records deisfine server as offline, last seen 7 days 2 hours ago. 2 of 168 hours on across the last 7 full days gives an uptime of 1%. First recorded by Rust Census on 13 September 2026.
In which location is deisfine server based?
A region is not published by deisfine server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 213.143.112.5:28015 is its address.
On which Rust version does deisfine server operate?
The version in use on deisfine server is Rust network protocol 2634 and build 167781 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on deisfine server?
At this release deisfine server is offline, having last been seen 7 days 2 hours ago. Averaged over seven days: 1 players, with a peak of 1.
How does deisfine server compare with other servers in the rankings?
For seven-day player hours, deisfine server is ranked #13,788, placing it in the top 62% of all ranked servers.
Lists and tags
Where does deisfine server appear among the Rust Census lists and filters?
These Rust Census lists include deisfine server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on deisfine server: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set are the tags deisfine server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on deisfine server?
The game generates the procedural map on deisfine server.
On deisfine server, what rules and settings are in force?
The name of deisfine server carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join deisfine server?
You can open the console in Rust with F1 and enter client.connect 213.143.112.5:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp500 | Max players 500 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.