Statistical profileOffline
My Server Name
213.134.174.61:28015 checked 2d ago
Connect to this server
1. Main points
Players now
1/ 500
0% full
7-day average
1
peak 1
Rank
#8,689
top 39%
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #8,689 of all ranked servers, the top 39%, on player hours over the last seven days.
- Its current map went up 2d ago.
2. Players
Figure 1: Players on My Server Name
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
3.3 days
between real wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 19:37 UTC2d ago | 1 | – | running | 1 |
| Fri 23 Oct, 13:18 UTC5d ago | 1 | held half | 3.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of My Server Name
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of My Server Name
What the server publishes and what was recorded
| Address | 213.134.174.61:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 19:37 UTC |
| Hostname | – |
| First seen | 23 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 516 on average | 436 / 475 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 384 / 375 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 48 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 32 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 52 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 243 on average | 143 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for My Server Name: what is it?
The rhythm of My Server Name's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 2 days 15 hours have passed since this world was made.
How is wipe day run on My Server Name?
An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
Server record
Is My Server Name up, and how well has it held up?
The latest count records My Server Name as offline, last seen 2 days 14 hours ago. A total of 7 of 120 hours were up over 5 full days, which is 6% of the time. It was first seen by Rust Census on 23 October 2026.
What location has been recorded for My Server Name?
A region is not published by My Server Name. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 213.134.174.61:28015 it is addressed.
What version of Rust has been recorded on My Server Name?
Rust network protocol 2635 and build 168909 on Windows is the version My Server Name runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on My Server Name?
At this release My Server Name is offline, having last been seen 2 days 14 hours ago. Averaged over seven days: 1 players, with a peak of 1.
In the rankings of Rust servers, where is My Server Name placed?
The rank for My Server Name is #8,689 on seven-day player hours, in the top 39% of ranked servers.
Tags, lists
Where does My Server Name appear among the Rust Census lists and filters?
Included in these Rust Census lists is My Server Name: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
The tags on My Server Name: what do they indicate?
Read by the game's server browser, My Server Name publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What map is listed for My Server Name?
The game generates the procedural map on My Server Name.
How is My Server Name configured, and what rules does it keep?
The name of My Server Name carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join My Server Name?
Enter client.connect 213.134.174.61:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp500 | Max players The server holds 500 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.