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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 51,425 players on 11,685 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rust Local - Testes

213.10.4.116:28015 checked 7d ago

Release date
Next release
In five minutes (20:40 UTC)
Source
Live server queries
Server address
213.10.4.116:28015
First recorded
21 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 2

50% full

7-day average

0

peak –

Rank

#13,808

top 62%

Last wipe

7d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 50% of its 2 slots.
  • It ranks #13,808 of all ranked servers, the top 62%, on player hours over the last seven days.
  • Its current map went up 7d ago.

2. Players

Figure 1: Players on Rust Local - Testes

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Rust Local - Testes

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Rust Local - Testes

What the server publishes and what was recorded

Address213.10.4.116:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe21 Oct 2026, 20:10 UTC
Hostname–
First seen21 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average313 / 375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average319 / 325
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average28 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average31 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average47 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average161 / 200

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Rust Local - Testes: what is it?

With too few wipes of Rust Local - Testes on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 7 days 13 hours.

Server details

How reliable is Rust Local - Testes, and is it online now?

The latest count records Rust Local - Testes as offline, last seen 7 days 13 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 21 October 2026.

In which location is Rust Local - Testes based?

No region is given by Rust Local - Testes. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 213.10.4.116:28015 it is addressed.

On which Rust version does Rust Local - Testes operate?

The version in use on Rust Local - Testes is Rust network protocol 2634 and build 167781 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does Rust Local - Testes carry?

At this release Rust Local - Testes is offline, having last been seen 7 days 13 hours ago.

How does Rust Local - Testes compare with other servers in the rankings?

For seven-day player hours, Rust Local - Testes is ranked #13,808, placing it in the top 62% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover Rust Local - Testes?

These Rust Census lists include Rust Local - Testes: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on Rust Local - Testes: what do they indicate?

Read by the game's server browser, Rust Local - Testes publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on Rust Local - Testes?

A procedural map runs on Rust Local - Testes, generated by the game.

How is Rust Local - Testes configured, and what rules does it keep?

No gather rate is recorded for Rust Local - Testes in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

Connecting

What steps are needed to join Rust Local - Testes?

Enter client.connect 213.10.4.116:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp2Max players The server holds 2 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build The server runs game build 167781.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.